split dcc decoding into several files

This commit is contained in:
Alex Yatskov 2019-02-10 12:23:35 -08:00
parent 9fa47841fe
commit ea282171fc
3 changed files with 177 additions and 138 deletions

View File

@ -2,10 +2,7 @@ package dcc
import (
"encoding/binary"
"errors"
"io"
"github.com/FooSoft/lazarus/streaming"
)
type Sprite struct {
@ -27,39 +24,8 @@ type fileHeader struct {
FinalDc6Size uint32
}
type directionHeader struct {
CodedSize uint32
HasRawPixelEncoding bool
CompressEqualCells bool
Variable0Bits uint8
WidthBits uint8
HeightBits uint8
OffsetXBits uint8
OffsetYBits uint8
OptionalBytesBits uint8
CodedBytesBits uint8
}
type direction struct {
header directionHeader
frames []frame
bounds bounds
}
type frameHeader struct {
Variable0 uint32
Width uint32
Height uint32
OffsetX int32
OffsetY int32
OptionalBytes uint32
CodedBytes uint32
FrameBottomUp bool
}
type frame struct {
header frameHeader
bounds bounds
type pixelBufferEntry struct {
values [4]byte
}
func NewFromReader(reader io.ReadSeeker) (*Sprite, error) {
@ -97,105 +63,3 @@ func NewFromReader(reader io.ReadSeeker) (*Sprite, error) {
return nil, nil
}
func readDirectionHeader(bitReader *streaming.BitReader) directionHeader {
var dirHead directionHeader
dirHead.CodedSize = uint32(bitReader.ReadUint(32))
dirHead.HasRawPixelEncoding = bitReader.ReadBool()
dirHead.CompressEqualCells = bitReader.ReadBool()
dirHead.Variable0Bits = uint8(bitReader.ReadUint(4))
dirHead.WidthBits = uint8(bitReader.ReadUint(4))
dirHead.HeightBits = uint8(bitReader.ReadUint(4))
dirHead.OffsetXBits = uint8(bitReader.ReadInt(4))
dirHead.OffsetYBits = uint8(bitReader.ReadInt(4))
dirHead.OptionalBytesBits = uint8(bitReader.ReadUint(4))
dirHead.CodedBytesBits = uint8(bitReader.ReadUint(4))
return dirHead
}
func readFrameHeader(bitReader *streaming.BitReader, dirHead directionHeader) frameHeader {
var frameHead frameHeader
frameHead.Variable0 = uint32(bitReader.ReadUintPacked(int(dirHead.Variable0Bits)))
frameHead.Width = uint32(bitReader.ReadUintPacked(int(dirHead.WidthBits)))
frameHead.Height = uint32(bitReader.ReadUintPacked(int(dirHead.HeightBits)))
frameHead.OffsetX = int32(bitReader.ReadIntPacked(int(dirHead.OffsetXBits)))
frameHead.OffsetY = int32(bitReader.ReadIntPacked(int(dirHead.OffsetYBits)))
frameHead.OptionalBytes = uint32(bitReader.ReadUintPacked(int(dirHead.OptionalBytesBits)))
frameHead.CodedBytes = uint32(bitReader.ReadUintPacked(int(dirHead.CodedBytesBits)))
frameHead.FrameBottomUp = bitReader.ReadBool()
return frameHead
}
func readFrameHeaders(bitReader *streaming.BitReader, fileHead fileHeader, dirHead directionHeader) ([]frameHeader, error) {
var frameHeads []frameHeader
for i := 0; i < int(fileHead.FramesPerDir); i++ {
frameHead := readFrameHeader(bitReader, dirHead)
if err := bitReader.Error(); err != nil {
return nil, err
}
if frameHead.OptionalBytes != 0 {
return nil, errors.New("optional frame data not supported")
}
if frameHead.FrameBottomUp {
return nil, errors.New("bottom-up frames are not supported")
}
frameHeads = append(frameHeads, frameHead)
}
return frameHeads, nil
}
func readDirection(reader io.ReadSeeker, fileHead fileHeader) (*direction, error) {
bitReader := streaming.NewBitReader(reader)
dirHead := readDirectionHeader(bitReader)
if err := bitReader.Error(); err != nil {
return nil, err
}
frameHeads, err := readFrameHeaders(bitReader, fileHead, dirHead)
if err != nil {
return nil, err
}
var dirData direction
for i, frameHead := range frameHeads {
frameData := frame{
header: frameHead,
bounds: bounds{
x1: int(frameHead.OffsetX),
y1: int(frameHead.OffsetY) - int(frameHead.Height) + 1,
x2: int(frameHead.OffsetX) + int(frameHead.Width),
y2: int(frameHead.OffsetY) + 1,
},
}
dirData.frames = append(dirData.frames, frameData)
if i == 0 {
dirData.bounds = frameData.bounds
} else {
if dirData.bounds.x1 > frameData.bounds.x1 {
dirData.bounds.x1 = frameData.bounds.x1
}
if dirData.bounds.y1 > frameData.bounds.y1 {
dirData.bounds.y1 = frameData.bounds.y1
}
if dirData.bounds.x2 < frameData.bounds.x2 {
dirData.bounds.x2 = frameData.bounds.x2
}
if dirData.bounds.y2 < frameData.bounds.y2 {
dirData.bounds.y2 = frameData.bounds.y2
}
}
}
return &dirData, nil
}

111
formats/dcc/direction.go Normal file
View File

@ -0,0 +1,111 @@
package dcc
import (
"io"
"github.com/FooSoft/lazarus/streaming"
)
type directionHeader struct {
CodedSize uint32
HasRawPixelEncoding bool
CompressEqualCells bool
Variable0Bits uint8
WidthBits uint8
HeightBits uint8
OffsetXBits uint8
OffsetYBits uint8
OptionalBytesBits uint8
CodedBytesBits uint8
}
type direction struct {
header directionHeader
frames []frame
bounds bounds
}
func readDirectionHeader(bitReader *streaming.BitReader) directionHeader {
var dirHead directionHeader
dirHead.CodedSize = uint32(bitReader.ReadUint(32))
dirHead.HasRawPixelEncoding = bitReader.ReadBool()
dirHead.CompressEqualCells = bitReader.ReadBool()
dirHead.Variable0Bits = uint8(bitReader.ReadUint(4))
dirHead.WidthBits = uint8(bitReader.ReadUint(4))
dirHead.HeightBits = uint8(bitReader.ReadUint(4))
dirHead.OffsetXBits = uint8(bitReader.ReadInt(4))
dirHead.OffsetYBits = uint8(bitReader.ReadInt(4))
dirHead.OptionalBytesBits = uint8(bitReader.ReadUint(4))
dirHead.CodedBytesBits = uint8(bitReader.ReadUint(4))
return dirHead
}
func readDirection(reader io.ReadSeeker, fileHead fileHeader) (*direction, error) {
bitReader := streaming.NewBitReader(reader)
dirHead := readDirectionHeader(bitReader)
if err := bitReader.Error(); err != nil {
return nil, err
}
frameHeads, err := readFrameHeaders(bitReader, fileHead, dirHead)
if err != nil {
return nil, err
}
var dirData direction
for i, frameHead := range frameHeads {
frameData := frame{
header: frameHead,
bounds: bounds{
x1: int(frameHead.OffsetX),
y1: int(frameHead.OffsetY) - int(frameHead.Height) + 1,
x2: int(frameHead.OffsetX) + int(frameHead.Width),
y2: int(frameHead.OffsetY) + 1,
},
}
dirData.frames = append(dirData.frames, frameData)
if i == 0 {
dirData.bounds = frameData.bounds
} else {
if dirData.bounds.x1 > frameData.bounds.x1 {
dirData.bounds.x1 = frameData.bounds.x1
}
if dirData.bounds.y1 > frameData.bounds.y1 {
dirData.bounds.y1 = frameData.bounds.y1
}
if dirData.bounds.x2 < frameData.bounds.x2 {
dirData.bounds.x2 = frameData.bounds.x2
}
if dirData.bounds.y2 < frameData.bounds.y2 {
dirData.bounds.y2 = frameData.bounds.y2
}
}
}
var entries []pixelBufferEntry
entries, err = decodeDirectionStage1(bitReader, &dirData, entries)
if err != nil {
return nil, err
}
entries, err = decodeDirectionStage2(bitReader, &dirData, entries)
if err != nil {
return nil, err
}
return &dirData, nil
}
func decodeDirectionStage1(bitReader *streaming.BitReader, dirData *direction, entries []pixelBufferEntry) ([]pixelBufferEntry, error) {
return nil, nil
}
func decodeDirectionStage2(bitReader *streaming.BitReader, dirData *direction, entries []pixelBufferEntry) ([]pixelBufferEntry, error) {
return nil, nil
}

64
formats/dcc/frame.go Normal file
View File

@ -0,0 +1,64 @@
package dcc
import (
"errors"
"github.com/FooSoft/lazarus/streaming"
)
type frameHeader struct {
Variable0 uint32
Width uint32
Height uint32
OffsetX int32
OffsetY int32
OptionalBytes uint32
CodedBytes uint32
FrameBottomUp bool
}
type frame struct {
header frameHeader
bounds bounds
}
func readFrameHeader(bitReader *streaming.BitReader, dirHead directionHeader) frameHeader {
var frameHead frameHeader
frameHead.Variable0 = uint32(bitReader.ReadUintPacked(int(dirHead.Variable0Bits)))
frameHead.Width = uint32(bitReader.ReadUintPacked(int(dirHead.WidthBits)))
frameHead.Height = uint32(bitReader.ReadUintPacked(int(dirHead.HeightBits)))
frameHead.OffsetX = int32(bitReader.ReadIntPacked(int(dirHead.OffsetXBits)))
frameHead.OffsetY = int32(bitReader.ReadIntPacked(int(dirHead.OffsetYBits)))
frameHead.OptionalBytes = uint32(bitReader.ReadUintPacked(int(dirHead.OptionalBytesBits)))
frameHead.CodedBytes = uint32(bitReader.ReadUintPacked(int(dirHead.CodedBytesBits)))
frameHead.FrameBottomUp = bitReader.ReadBool()
return frameHead
}
func readFrameHeaders(bitReader *streaming.BitReader, fileHead fileHeader, dirHead directionHeader) ([]frameHeader, error) {
var frameHeads []frameHeader
for i := 0; i < int(fileHead.FramesPerDir); i++ {
frameHead := readFrameHeader(bitReader, dirHead)
if err := bitReader.Error(); err != nil {
return nil, err
}
if frameHead.OptionalBytes != 0 {
return nil, errors.New("optional frame data not supported")
}
if frameHead.FrameBottomUp {
return nil, errors.New("bottom-up frames are not supported")
}
if frameHead.Width == 0 || frameHead.Height == 0 {
return nil, errors.New("invalid frame dimensions")
}
frameHeads = append(frameHeads, frameHead)
}
return frameHeads, nil
}