split dcc decoding into several files
This commit is contained in:
parent
9fa47841fe
commit
ea282171fc
@ -2,10 +2,7 @@ package dcc
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import (
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"encoding/binary"
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"errors"
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"io"
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"github.com/FooSoft/lazarus/streaming"
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)
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type Sprite struct {
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@ -27,39 +24,8 @@ type fileHeader struct {
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FinalDc6Size uint32
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}
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type directionHeader struct {
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CodedSize uint32
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HasRawPixelEncoding bool
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CompressEqualCells bool
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Variable0Bits uint8
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WidthBits uint8
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HeightBits uint8
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OffsetXBits uint8
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OffsetYBits uint8
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OptionalBytesBits uint8
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CodedBytesBits uint8
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}
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type direction struct {
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header directionHeader
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frames []frame
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bounds bounds
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}
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type frameHeader struct {
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Variable0 uint32
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Width uint32
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Height uint32
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OffsetX int32
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OffsetY int32
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OptionalBytes uint32
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CodedBytes uint32
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FrameBottomUp bool
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}
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type frame struct {
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header frameHeader
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bounds bounds
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type pixelBufferEntry struct {
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values [4]byte
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}
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func NewFromReader(reader io.ReadSeeker) (*Sprite, error) {
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@ -97,105 +63,3 @@ func NewFromReader(reader io.ReadSeeker) (*Sprite, error) {
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return nil, nil
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}
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func readDirectionHeader(bitReader *streaming.BitReader) directionHeader {
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var dirHead directionHeader
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dirHead.CodedSize = uint32(bitReader.ReadUint(32))
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dirHead.HasRawPixelEncoding = bitReader.ReadBool()
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dirHead.CompressEqualCells = bitReader.ReadBool()
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dirHead.Variable0Bits = uint8(bitReader.ReadUint(4))
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dirHead.WidthBits = uint8(bitReader.ReadUint(4))
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dirHead.HeightBits = uint8(bitReader.ReadUint(4))
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dirHead.OffsetXBits = uint8(bitReader.ReadInt(4))
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dirHead.OffsetYBits = uint8(bitReader.ReadInt(4))
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dirHead.OptionalBytesBits = uint8(bitReader.ReadUint(4))
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dirHead.CodedBytesBits = uint8(bitReader.ReadUint(4))
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return dirHead
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}
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func readFrameHeader(bitReader *streaming.BitReader, dirHead directionHeader) frameHeader {
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var frameHead frameHeader
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frameHead.Variable0 = uint32(bitReader.ReadUintPacked(int(dirHead.Variable0Bits)))
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frameHead.Width = uint32(bitReader.ReadUintPacked(int(dirHead.WidthBits)))
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frameHead.Height = uint32(bitReader.ReadUintPacked(int(dirHead.HeightBits)))
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frameHead.OffsetX = int32(bitReader.ReadIntPacked(int(dirHead.OffsetXBits)))
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frameHead.OffsetY = int32(bitReader.ReadIntPacked(int(dirHead.OffsetYBits)))
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frameHead.OptionalBytes = uint32(bitReader.ReadUintPacked(int(dirHead.OptionalBytesBits)))
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frameHead.CodedBytes = uint32(bitReader.ReadUintPacked(int(dirHead.CodedBytesBits)))
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frameHead.FrameBottomUp = bitReader.ReadBool()
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return frameHead
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}
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func readFrameHeaders(bitReader *streaming.BitReader, fileHead fileHeader, dirHead directionHeader) ([]frameHeader, error) {
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var frameHeads []frameHeader
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for i := 0; i < int(fileHead.FramesPerDir); i++ {
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frameHead := readFrameHeader(bitReader, dirHead)
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if err := bitReader.Error(); err != nil {
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return nil, err
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}
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if frameHead.OptionalBytes != 0 {
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return nil, errors.New("optional frame data not supported")
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}
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if frameHead.FrameBottomUp {
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return nil, errors.New("bottom-up frames are not supported")
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}
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frameHeads = append(frameHeads, frameHead)
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}
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return frameHeads, nil
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}
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func readDirection(reader io.ReadSeeker, fileHead fileHeader) (*direction, error) {
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bitReader := streaming.NewBitReader(reader)
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dirHead := readDirectionHeader(bitReader)
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if err := bitReader.Error(); err != nil {
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return nil, err
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}
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frameHeads, err := readFrameHeaders(bitReader, fileHead, dirHead)
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if err != nil {
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return nil, err
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}
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var dirData direction
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for i, frameHead := range frameHeads {
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frameData := frame{
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header: frameHead,
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bounds: bounds{
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x1: int(frameHead.OffsetX),
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y1: int(frameHead.OffsetY) - int(frameHead.Height) + 1,
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x2: int(frameHead.OffsetX) + int(frameHead.Width),
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y2: int(frameHead.OffsetY) + 1,
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},
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}
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dirData.frames = append(dirData.frames, frameData)
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if i == 0 {
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dirData.bounds = frameData.bounds
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} else {
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if dirData.bounds.x1 > frameData.bounds.x1 {
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dirData.bounds.x1 = frameData.bounds.x1
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}
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if dirData.bounds.y1 > frameData.bounds.y1 {
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dirData.bounds.y1 = frameData.bounds.y1
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}
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if dirData.bounds.x2 < frameData.bounds.x2 {
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dirData.bounds.x2 = frameData.bounds.x2
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}
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if dirData.bounds.y2 < frameData.bounds.y2 {
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dirData.bounds.y2 = frameData.bounds.y2
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}
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}
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}
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return &dirData, nil
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}
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111
formats/dcc/direction.go
Normal file
111
formats/dcc/direction.go
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@ -0,0 +1,111 @@
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package dcc
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import (
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"io"
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"github.com/FooSoft/lazarus/streaming"
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)
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type directionHeader struct {
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CodedSize uint32
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HasRawPixelEncoding bool
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CompressEqualCells bool
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Variable0Bits uint8
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WidthBits uint8
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HeightBits uint8
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OffsetXBits uint8
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OffsetYBits uint8
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OptionalBytesBits uint8
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CodedBytesBits uint8
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}
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type direction struct {
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header directionHeader
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frames []frame
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bounds bounds
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}
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func readDirectionHeader(bitReader *streaming.BitReader) directionHeader {
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var dirHead directionHeader
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dirHead.CodedSize = uint32(bitReader.ReadUint(32))
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dirHead.HasRawPixelEncoding = bitReader.ReadBool()
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dirHead.CompressEqualCells = bitReader.ReadBool()
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dirHead.Variable0Bits = uint8(bitReader.ReadUint(4))
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dirHead.WidthBits = uint8(bitReader.ReadUint(4))
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dirHead.HeightBits = uint8(bitReader.ReadUint(4))
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dirHead.OffsetXBits = uint8(bitReader.ReadInt(4))
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dirHead.OffsetYBits = uint8(bitReader.ReadInt(4))
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dirHead.OptionalBytesBits = uint8(bitReader.ReadUint(4))
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dirHead.CodedBytesBits = uint8(bitReader.ReadUint(4))
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return dirHead
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}
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func readDirection(reader io.ReadSeeker, fileHead fileHeader) (*direction, error) {
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bitReader := streaming.NewBitReader(reader)
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dirHead := readDirectionHeader(bitReader)
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if err := bitReader.Error(); err != nil {
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return nil, err
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}
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frameHeads, err := readFrameHeaders(bitReader, fileHead, dirHead)
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if err != nil {
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return nil, err
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}
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var dirData direction
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for i, frameHead := range frameHeads {
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frameData := frame{
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header: frameHead,
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bounds: bounds{
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x1: int(frameHead.OffsetX),
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y1: int(frameHead.OffsetY) - int(frameHead.Height) + 1,
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x2: int(frameHead.OffsetX) + int(frameHead.Width),
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y2: int(frameHead.OffsetY) + 1,
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},
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}
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dirData.frames = append(dirData.frames, frameData)
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if i == 0 {
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dirData.bounds = frameData.bounds
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} else {
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if dirData.bounds.x1 > frameData.bounds.x1 {
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dirData.bounds.x1 = frameData.bounds.x1
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}
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if dirData.bounds.y1 > frameData.bounds.y1 {
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dirData.bounds.y1 = frameData.bounds.y1
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}
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if dirData.bounds.x2 < frameData.bounds.x2 {
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dirData.bounds.x2 = frameData.bounds.x2
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}
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if dirData.bounds.y2 < frameData.bounds.y2 {
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dirData.bounds.y2 = frameData.bounds.y2
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}
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}
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}
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var entries []pixelBufferEntry
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entries, err = decodeDirectionStage1(bitReader, &dirData, entries)
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if err != nil {
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return nil, err
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}
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entries, err = decodeDirectionStage2(bitReader, &dirData, entries)
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if err != nil {
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return nil, err
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}
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return &dirData, nil
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}
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func decodeDirectionStage1(bitReader *streaming.BitReader, dirData *direction, entries []pixelBufferEntry) ([]pixelBufferEntry, error) {
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return nil, nil
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}
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func decodeDirectionStage2(bitReader *streaming.BitReader, dirData *direction, entries []pixelBufferEntry) ([]pixelBufferEntry, error) {
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return nil, nil
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}
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64
formats/dcc/frame.go
Normal file
64
formats/dcc/frame.go
Normal file
@ -0,0 +1,64 @@
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package dcc
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import (
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"errors"
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"github.com/FooSoft/lazarus/streaming"
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)
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type frameHeader struct {
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Variable0 uint32
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Width uint32
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Height uint32
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OffsetX int32
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OffsetY int32
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OptionalBytes uint32
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CodedBytes uint32
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FrameBottomUp bool
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}
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type frame struct {
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header frameHeader
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bounds bounds
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}
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func readFrameHeader(bitReader *streaming.BitReader, dirHead directionHeader) frameHeader {
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var frameHead frameHeader
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frameHead.Variable0 = uint32(bitReader.ReadUintPacked(int(dirHead.Variable0Bits)))
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frameHead.Width = uint32(bitReader.ReadUintPacked(int(dirHead.WidthBits)))
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frameHead.Height = uint32(bitReader.ReadUintPacked(int(dirHead.HeightBits)))
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frameHead.OffsetX = int32(bitReader.ReadIntPacked(int(dirHead.OffsetXBits)))
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frameHead.OffsetY = int32(bitReader.ReadIntPacked(int(dirHead.OffsetYBits)))
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frameHead.OptionalBytes = uint32(bitReader.ReadUintPacked(int(dirHead.OptionalBytesBits)))
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frameHead.CodedBytes = uint32(bitReader.ReadUintPacked(int(dirHead.CodedBytesBits)))
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frameHead.FrameBottomUp = bitReader.ReadBool()
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return frameHead
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}
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func readFrameHeaders(bitReader *streaming.BitReader, fileHead fileHeader, dirHead directionHeader) ([]frameHeader, error) {
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var frameHeads []frameHeader
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for i := 0; i < int(fileHead.FramesPerDir); i++ {
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frameHead := readFrameHeader(bitReader, dirHead)
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if err := bitReader.Error(); err != nil {
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return nil, err
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}
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if frameHead.OptionalBytes != 0 {
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return nil, errors.New("optional frame data not supported")
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}
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if frameHead.FrameBottomUp {
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return nil, errors.New("bottom-up frames are not supported")
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}
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if frameHead.Width == 0 || frameHead.Height == 0 {
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return nil, errors.New("invalid frame dimensions")
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}
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frameHeads = append(frameHeads, frameHead)
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}
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return frameHeads, nil
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}
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