lazarus/formats/dcc/direction.go

112 lines
2.8 KiB
Go

package dcc
import (
"io"
"github.com/FooSoft/lazarus/streaming"
)
type directionHeader struct {
CodedSize uint32
HasRawPixelEncoding bool
CompressEqualCells bool
Variable0Bits uint8
WidthBits uint8
HeightBits uint8
OffsetXBits uint8
OffsetYBits uint8
OptionalBytesBits uint8
CodedBytesBits uint8
}
type direction struct {
header directionHeader
frames []frame
bounds bounds
}
func readDirectionHeader(bitReader *streaming.BitReader) directionHeader {
var dirHead directionHeader
dirHead.CodedSize = uint32(bitReader.ReadUint(32))
dirHead.HasRawPixelEncoding = bitReader.ReadBool()
dirHead.CompressEqualCells = bitReader.ReadBool()
dirHead.Variable0Bits = uint8(bitReader.ReadUint(4))
dirHead.WidthBits = uint8(bitReader.ReadUint(4))
dirHead.HeightBits = uint8(bitReader.ReadUint(4))
dirHead.OffsetXBits = uint8(bitReader.ReadInt(4))
dirHead.OffsetYBits = uint8(bitReader.ReadInt(4))
dirHead.OptionalBytesBits = uint8(bitReader.ReadUint(4))
dirHead.CodedBytesBits = uint8(bitReader.ReadUint(4))
return dirHead
}
func readDirection(reader io.ReadSeeker, fileHead fileHeader) (*direction, error) {
bitReader := streaming.NewBitReader(reader)
dirHead := readDirectionHeader(bitReader)
if err := bitReader.Error(); err != nil {
return nil, err
}
frameHeads, err := readFrameHeaders(bitReader, fileHead, dirHead)
if err != nil {
return nil, err
}
var dirData direction
for i, frameHead := range frameHeads {
frameData := frame{
header: frameHead,
bounds: bounds{
x1: int(frameHead.OffsetX),
y1: int(frameHead.OffsetY) - int(frameHead.Height) + 1,
x2: int(frameHead.OffsetX) + int(frameHead.Width),
y2: int(frameHead.OffsetY) + 1,
},
}
dirData.frames = append(dirData.frames, frameData)
if i == 0 {
dirData.bounds = frameData.bounds
} else {
if dirData.bounds.x1 > frameData.bounds.x1 {
dirData.bounds.x1 = frameData.bounds.x1
}
if dirData.bounds.y1 > frameData.bounds.y1 {
dirData.bounds.y1 = frameData.bounds.y1
}
if dirData.bounds.x2 < frameData.bounds.x2 {
dirData.bounds.x2 = frameData.bounds.x2
}
if dirData.bounds.y2 < frameData.bounds.y2 {
dirData.bounds.y2 = frameData.bounds.y2
}
}
}
var entries []pixelBufferEntry
entries, err = decodeDirectionStage1(bitReader, &dirData, entries)
if err != nil {
return nil, err
}
entries, err = decodeDirectionStage2(bitReader, &dirData, entries)
if err != nil {
return nil, err
}
return &dirData, nil
}
func decodeDirectionStage1(bitReader *streaming.BitReader, dirData *direction, entries []pixelBufferEntry) ([]pixelBufferEntry, error) {
return nil, nil
}
func decodeDirectionStage2(bitReader *streaming.BitReader, dirData *direction, entries []pixelBufferEntry) ([]pixelBufferEntry, error) {
return nil, nil
}