lazarus/formats/dcc/dcc.go

66 lines
1.1 KiB
Go

package dcc
import (
"encoding/binary"
"io"
)
type Sprite struct {
}
type bounds struct {
x1 int
y1 int
x2 int
y2 int
}
type fileHeader struct {
Signature uint8
Version uint8
DirCount uint8
FramesPerDir uint32
Tag uint32
FinalDc6Size uint32
}
type pixelBufferEntry struct {
values [4]byte
}
func NewFromReader(reader io.ReadSeeker) (*Sprite, error) {
var fileHead fileHeader
if err := binary.Read(reader, binary.LittleEndian, &fileHead); err != nil {
return nil, err
}
var directions []direction
for i := 0; i < int(fileHead.DirCount); i++ {
var offsetDir uint32
if err := binary.Read(reader, binary.LittleEndian, &offsetDir); err != nil {
return nil, err
}
offset, err := reader.Seek(0, io.SeekCurrent)
if err != nil {
return nil, err
}
if _, err := reader.Seek(int64(offsetDir), io.SeekStart); err != nil {
return nil, err
}
dirData, err := readDirection(reader, fileHead)
if err != nil {
return nil, err
}
directions = append(directions, *dirData)
if _, err := reader.Seek(offset, io.SeekStart); err != nil {
return nil, err
}
}
return nil, nil
}