|
33ca5c4dc5
|
Keeping track of game being active or not
|
2014-05-19 11:23:22 +09:00 |
|
|
e2d5f2580b
|
Adding detection for game end
|
2014-05-19 11:15:33 +09:00 |
|
|
efe8f98177
|
Adding detection for game end
|
2014-05-19 11:13:56 +09:00 |
|
|
4640ed723f
|
Updating preview positioning
|
2014-05-19 09:58:48 +09:00 |
|
|
04614946b5
|
Updating color definitions
|
2014-05-19 09:13:57 +09:00 |
|
|
4995619de7
|
Compressing tetrad definitions
|
2014-05-17 08:47:45 +09:00 |
|
|
c8969c6f82
|
Adding next tetrad preview
|
2014-05-16 20:04:42 +09:00 |
|
|
546498deb6
|
Cosmetic changes, game now runs on a timer.
|
2014-05-16 17:10:28 +09:00 |
|
|
921683170f
|
Bugfixes
|
2014-05-16 16:49:37 +09:00 |
|
|
55e07a896a
|
Reversing coordinates where necessary
|
2014-05-16 16:43:17 +09:00 |
|
|
0bfb339779
|
Some settling code
|
2014-05-16 16:38:01 +09:00 |
|
|
4d6ea5a7ef
|
Now possible to spawn and move pieces around
|
2014-05-16 16:05:51 +09:00 |
|
|
e20ec6d9ec
|
Collision detection
|
2014-05-16 15:44:50 +09:00 |
|
|
fe3a4d3c33
|
Adjust brackets
|
2014-05-16 15:37:53 +09:00 |
|
|
b3abceb273
|
Color support
|
2014-05-16 15:34:53 +09:00 |
|
|
2dc22589df
|
Moving tetrad around now possible
|
2014-05-16 15:29:12 +09:00 |
|
|
e15acd2b3a
|
Adding tetrad class
|
2014-05-16 15:08:33 +09:00 |
|
|
83142c7c16
|
More rendering work
|
2014-05-16 14:37:15 +09:00 |
|
|
7b6d46c503
|
Adding more rendering features.
|
2014-05-16 14:18:06 +09:00 |
|
|
7b4f18df60
|
Basic rendering work.
|
2014-05-16 13:58:16 +09:00 |
|
|
f55f112cfe
|
Adding keyboard handlers for the game.
|
2014-05-16 13:43:20 +09:00 |
|
|
485085df58
|
Initial drop
|
2014-05-16 09:07:48 +09:00 |
|