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45f68bcec7
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fix opengl init
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2019-01-05 12:20:12 -08:00 |
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dd260996de
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create texture interface, move to graphics
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2018-12-31 17:42:00 -08:00 |
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0523e41732
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wrap imgui
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2018-12-31 17:30:59 -08:00 |
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a90a36d235
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add debug logging
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2018-12-31 17:10:45 -08:00 |
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557608155d
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state control through scenes
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2018-12-31 16:52:53 -08:00 |
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e9f5793a5c
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platform and imgui cleanup
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2018-12-31 13:40:02 -08:00 |
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1c7fdda65f
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platform cleanup
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2018-12-31 13:28:50 -08:00 |
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5eeb5b6b3e
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moving imgui files around
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2018-12-31 13:14:13 -08:00 |
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2a22e7a446
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imgui cleanup
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2018-12-31 13:10:58 -08:00 |
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6c398bce8e
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imgui cleanup
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2018-12-31 11:46:12 -08:00 |
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90ce4409ce
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use internal type for colors
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2018-12-31 10:54:33 -08:00 |
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9a9183a531
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type cleanup
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2018-12-31 09:59:58 -08:00 |
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9eac33ef79
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switch all rendering to opengl
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2018-12-30 16:34:53 -08:00 |
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caf1aac6e6
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remove unnecessary context creation
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2018-12-29 22:18:48 -08:00 |
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d38188da95
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getting frame scrubber working, something is wrong with direction still
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2018-12-29 18:10:26 -08:00 |
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723f55186b
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get imgui properly running in viewer
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2018-12-29 17:04:37 -08:00 |
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0e1e1a51f0
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work towards getting imgui properly working in viewer
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2018-12-29 13:24:55 -08:00 |
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e217b9e223
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more work on platform
add sdl texture wrapper
switch viewer to work with platform code
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2018-12-29 11:52:30 -08:00 |
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7c024b537e
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work on getting platform to abstract updating and rendering
add "Scene" interface to provide customization point for clients
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2018-12-28 09:26:05 -08:00 |
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c045e345d2
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moving window to platform
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2018-12-27 13:59:19 -08:00 |
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8c0c4890cb
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add basic stubs for platform and window
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2018-12-27 13:36:34 -08:00 |
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