lazarus/formats/dcc/dcc.go

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package dcc
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import (
"encoding/binary"
"io"
)
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type Sprite struct {
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}
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type box struct {
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x1 int
y1 int
x2 int
y2 int
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}
type fileHeader struct {
Signature uint8
Version uint8
DirCount uint8
FramesPerDir uint32
Tag uint32
FinalDc6Size uint32
}
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type pixelBufferEntry struct {
values [4]byte
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}
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func NewFromReader(reader io.ReadSeeker) (*Sprite, error) {
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var fileHead fileHeader
if err := binary.Read(reader, binary.LittleEndian, &fileHead); err != nil {
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return nil, err
}
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var directions []direction
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for i := 0; i < int(fileHead.DirCount); i++ {
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var offsetDir uint32
if err := binary.Read(reader, binary.LittleEndian, &offsetDir); err != nil {
return nil, err
}
offset, err := reader.Seek(0, io.SeekCurrent)
if err != nil {
return nil, err
}
if _, err := reader.Seek(int64(offsetDir), io.SeekStart); err != nil {
return nil, err
}
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dirData, err := readDirection(reader, fileHead)
if err != nil {
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return nil, err
}
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directions = append(directions, *dirData)
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if _, err := reader.Seek(offset, io.SeekStart); err != nil {
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return nil, err
}
}
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return nil, nil
}