Fixing bug
This commit is contained in:
parent
3b9636bd16
commit
2bd0507141
@ -287,7 +287,7 @@ class Game:
|
|||||||
|
|
||||||
lines_cleared = self.board.settle()
|
lines_cleared = self.board.settle()
|
||||||
if lines_cleared > 0:
|
if lines_cleared > 0:
|
||||||
self.score += (self.current_level() + 1) * self.line_multipliers[lines_cleared]
|
self.score += (self.current_level() + 1) * self.line_multipliers[lines_cleared - 1]
|
||||||
self.lines_cleared += lines_cleared
|
self.lines_cleared += lines_cleared
|
||||||
|
|
||||||
self.tetrad = self.tetrad_next.centered(self.board.grid_dims[0])
|
self.tetrad = self.tetrad_next.centered(self.board.grid_dims[0])
|
||||||
@ -360,7 +360,7 @@ class Engine:
|
|||||||
self.ticks = ticks
|
self.ticks = ticks
|
||||||
|
|
||||||
pygame.display.flip()
|
pygame.display.flip()
|
||||||
pygame.time.delay(1)
|
pygame.time.delay(10)
|
||||||
|
|
||||||
event = pygame.event.poll()
|
event = pygame.event.poll()
|
||||||
return self.handle_event(event)
|
return self.handle_event(event)
|
||||||
|
Loading…
Reference in New Issue
Block a user