@ -401,6 +401,12 @@ class Engine:
if event.value > 0: self.game.move_down()
elif event.value < 0: self.game.rotate()
elif event.type == pygame.JOYBUTTONDOWN:
if event.button == 7:
self.game.new_game()
elif event.button == 3:
self.game.drop()
return True
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