Fixing bug
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3b9636bd16
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@ -287,7 +287,7 @@ class Game:
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lines_cleared = self.board.settle()
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if lines_cleared > 0:
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self.score += (self.current_level() + 1) * self.line_multipliers[lines_cleared]
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self.score += (self.current_level() + 1) * self.line_multipliers[lines_cleared - 1]
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self.lines_cleared += lines_cleared
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self.tetrad = self.tetrad_next.centered(self.board.grid_dims[0])
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@ -360,7 +360,7 @@ class Engine:
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self.ticks = ticks
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pygame.display.flip()
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pygame.time.delay(1)
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pygame.time.delay(10)
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event = pygame.event.poll()
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return self.handle_event(event)
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