Graphics | ||
img | ||
AppMeganekko.cpp | ||
AppMeganekko.h | ||
Common.cpp | ||
Common.h | ||
DialogAbout.cpp | ||
DialogAbout.h | ||
DialogCard.cpp | ||
DialogCard.h | ||
DialogCardEditor.cpp | ||
DialogCardEditor.h | ||
DialogCardManager.cpp | ||
DialogCardManager.h | ||
DialogOptions.cpp | ||
DialogOptions.h | ||
FlashCard.cpp | ||
FlashCard.h | ||
FlashCardManager.cpp | ||
FlashCardManager.h | ||
FlashCardManagerXml.cpp | ||
FrameMeganekko.cpp | ||
FrameMeganekko.h | ||
LICENSE | ||
Meganekko.cbp | ||
Meganekko.fbp | ||
Meganekko.layout | ||
Meganekko.sln | ||
Meganekko.vcproj | ||
Meganekko.xrc | ||
Pch.h | ||
Pch.h.gch | ||
README.md | ||
Resource.cpp | ||
tinystr.cpp | ||
tinystr.h | ||
tinyxml.cpp | ||
tinyxml.h | ||
tinyxmlerror.cpp | ||
tinyxmlparser.cpp | ||
Util.cpp | ||
Util.h |
Meganekko
Meganekko was a flash card program that I developed to make it easier to remember Japanese vocabulary and Kanji. It was based on the principles of the Leitner system and took advantage of wxWidgets to construct a cross-platform user interface. Meganekko was written in C++ using the Code::Blocks IDE (project files for Visual Studio are also available). Flashcard data was serialized to XML via the TinyXML library.
Although Meganekko eventually matured to a usable state, I stopped development after I discovered Anki, a more mature and feature-rich application.