add columns
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parent
fa830ec9c8
commit
d9c9bf88f7
@ -16,16 +16,16 @@ func Begin(label string) bool {
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return bool(C.igBegin(labelC, nil, 0))
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}
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func End() {
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C.igEnd()
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}
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func Button(label string) bool {
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labelC := C.CString(label)
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defer C.free(unsafe.Pointer(labelC))
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return bool(C.igButton(labelC, C.ImVec2{}))
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}
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func End() {
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C.igEnd()
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}
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func Image(texture graphics.Texture) {
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ImageSized(texture, texture.Size())
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}
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@ -60,3 +60,11 @@ func Text(label string) {
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defer C.free(unsafe.Pointer(labelStartC))
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C.igTextUnformatted(labelStartC, labelEndC)
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}
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func Columns(count int) {
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C.igColumns(C.int(count), nil, true)
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}
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func NextColumn() {
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C.igNextColumn()
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}
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@ -74,8 +74,15 @@ func (s *scene) Advance() error {
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}
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frame := direction.Frames[frameIndex]
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imgui.SliderInt("Frame", &frameIndex, 0, len(direction.Frames)-1)
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imgui.Text(fmt.Sprintf("Size: %+v", frame.Size))
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imgui.Text(fmt.Sprintf("Offset: %+v", frame.Offset))
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imgui.Columns(2)
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imgui.Text("Size")
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imgui.NextColumn()
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imgui.Text(fmt.Sprintf("%+v", frame.Size))
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imgui.NextColumn()
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imgui.Text("Offset")
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imgui.NextColumn()
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imgui.Text(fmt.Sprintf("%+v", frame.Offset))
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imgui.Columns(1)
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if imgui.Button("Exit") {
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platform.WindowSetScene(nil)
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}
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