improved error handling, make functions into methods where appropriate
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ea282171fc
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40c09c36a6
@ -19,13 +19,7 @@ type directionHeader struct {
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CodedBytesBits uint8
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}
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type direction struct {
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header directionHeader
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frames []frame
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bounds bounds
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}
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func readDirectionHeader(bitReader *streaming.BitReader) directionHeader {
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func readDirectionHeader(bitReader *streaming.BitReader) (*directionHeader, error) {
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var dirHead directionHeader
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dirHead.CodedSize = uint32(bitReader.ReadUint(32))
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@ -39,18 +33,22 @@ func readDirectionHeader(bitReader *streaming.BitReader) directionHeader {
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dirHead.OptionalBytesBits = uint8(bitReader.ReadUint(4))
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dirHead.CodedBytesBits = uint8(bitReader.ReadUint(4))
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return dirHead
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if err := bitReader.Error(); err != nil {
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return nil, err
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}
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return &dirHead, nil
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}
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func readDirection(reader io.ReadSeeker, fileHead fileHeader) (*direction, error) {
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bitReader := streaming.NewBitReader(reader)
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dirHead := readDirectionHeader(bitReader)
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if err := bitReader.Error(); err != nil {
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dirHead, err := readDirectionHeader(bitReader)
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if err != nil {
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return nil, err
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}
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frameHeads, err := readFrameHeaders(bitReader, fileHead, dirHead)
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frameHeads, err := readFrameHeaders(bitReader, fileHead, *dirHead)
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if err != nil {
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return nil, err
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}
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@ -89,12 +87,12 @@ func readDirection(reader io.ReadSeeker, fileHead fileHeader) (*direction, error
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var entries []pixelBufferEntry
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entries, err = decodeDirectionStage1(bitReader, &dirData, entries)
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entries, err = dirData.decodeStage1(bitReader, entries)
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if err != nil {
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return nil, err
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}
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entries, err = decodeDirectionStage2(bitReader, &dirData, entries)
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entries, err = dirData.decodeStage2(bitReader, entries)
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if err != nil {
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return nil, err
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}
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@ -102,10 +100,16 @@ func readDirection(reader io.ReadSeeker, fileHead fileHeader) (*direction, error
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return &dirData, nil
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}
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func decodeDirectionStage1(bitReader *streaming.BitReader, dirData *direction, entries []pixelBufferEntry) ([]pixelBufferEntry, error) {
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type direction struct {
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header directionHeader
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frames []frame
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bounds bounds
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}
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func (d *direction) decodeStage1(bitReader *streaming.BitReader, entries []pixelBufferEntry) ([]pixelBufferEntry, error) {
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return nil, nil
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}
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func decodeDirectionStage2(bitReader *streaming.BitReader, dirData *direction, entries []pixelBufferEntry) ([]pixelBufferEntry, error) {
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func (d *direction) decodeStage2(bitReader *streaming.BitReader, entries []pixelBufferEntry) ([]pixelBufferEntry, error) {
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return nil, nil
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}
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@ -22,7 +22,7 @@ type frame struct {
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bounds bounds
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}
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func readFrameHeader(bitReader *streaming.BitReader, dirHead directionHeader) frameHeader {
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func readFrameHeader(bitReader *streaming.BitReader, dirHead directionHeader) (*frameHeader, error) {
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var frameHead frameHeader
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frameHead.Variable0 = uint32(bitReader.ReadUintPacked(int(dirHead.Variable0Bits)))
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@ -34,30 +34,34 @@ func readFrameHeader(bitReader *streaming.BitReader, dirHead directionHeader) fr
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frameHead.CodedBytes = uint32(bitReader.ReadUintPacked(int(dirHead.CodedBytesBits)))
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frameHead.FrameBottomUp = bitReader.ReadBool()
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return frameHead
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if err := bitReader.Error(); err != nil {
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return nil, err
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}
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if frameHead.OptionalBytes != 0 {
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return nil, errors.New("optional frame data not supported")
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}
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if frameHead.FrameBottomUp {
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return nil, errors.New("bottom-up frames are not supported")
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}
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if frameHead.Width == 0 || frameHead.Height == 0 {
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return nil, errors.New("invalid frame dimensions")
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}
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return &frameHead, nil
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}
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func readFrameHeaders(bitReader *streaming.BitReader, fileHead fileHeader, dirHead directionHeader) ([]frameHeader, error) {
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var frameHeads []frameHeader
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for i := 0; i < int(fileHead.FramesPerDir); i++ {
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frameHead := readFrameHeader(bitReader, dirHead)
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if err := bitReader.Error(); err != nil {
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frameHead, err := readFrameHeader(bitReader, dirHead)
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if err != nil {
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return nil, err
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}
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if frameHead.OptionalBytes != 0 {
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return nil, errors.New("optional frame data not supported")
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}
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if frameHead.FrameBottomUp {
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return nil, errors.New("bottom-up frames are not supported")
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}
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if frameHead.Width == 0 || frameHead.Height == 0 {
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return nil, errors.New("invalid frame dimensions")
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}
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frameHeads = append(frameHeads, frameHead)
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frameHeads = append(frameHeads, *frameHead)
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}
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return frameHeads, nil
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