7d78e8737f
* Update CacheMap API; get=>getOrCreate; add get; add set; add has * Update tests * Add more tests
217 lines
6.0 KiB
JavaScript
217 lines
6.0 KiB
JavaScript
/*
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* Copyright (C) 2020 Yomichan Authors
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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/**
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* Class which caches a map of values using an arbitrary length path,
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* keeping the most recently accessed values.
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*/
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class CacheMap {
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/**
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* Creates a new CacheMap.
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* @param maxCount The maximum number of entries able to be stored in the cache.
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* @param create A function to create a value for the corresponding path.
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* The signature is: create(path)
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*/
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constructor(maxCount, create) {
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if (!(
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typeof maxCount === 'number' &&
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Number.isFinite(maxCount) &&
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maxCount >= 0 &&
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Math.floor(maxCount) === maxCount
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)) {
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throw new Error('Invalid maxCount');
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}
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this._maxCount = maxCount;
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this._create = create;
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this._count = 0;
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this._map = new Map();
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this._listFirst = this._createNode(null, null);
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this._listLast = this._createNode(null, null);
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this._resetEndNodes();
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}
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/**
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* Returns the number of items in the cache.
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*/
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get count() {
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return this._count;
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}
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/**
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* Returns the maximum number of items that can be added to the cache.
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*/
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get maxCount() {
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return this._maxCount;
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}
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/**
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* Returns whether or not an item exists at the given path.
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* @param path Array corresponding to the key of the cache.
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* @returns A boolean indicating whether ot not the item exists.
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*/
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has(path) {
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const node = this._accessNode(false, false, null, false, path);
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return (node !== null);
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}
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/**
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* Gets an item at the given path, if it exists. Otherwise, returns undefined.
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* @param path Array corresponding to the key of the cache.
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* @returns The existing value at the path, if any; otherwise, undefined.
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*/
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get(path) {
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const node = this._accessNode(false, false, null, true, path);
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return (node !== null ? node.value : void 0);
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}
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/**
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* Gets an item at the given path, if it exists. Otherwise, creates a new item
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* and adds it to the cache. If the count exceeds the maximum count, items will be removed.
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* @param path Array corresponding to the key of the cache.
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* @returns The existing value at the path, if any; otherwise, a newly created value.
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*/
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getOrCreate(path) {
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return this._accessNode(true, false, null, true, path).value;
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}
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/**
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* Sets a value at a given path.
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* @param path Array corresponding to the key of the cache.
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* @param value The value to store in the cache.
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*/
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set(path, value) {
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this._accessNode(false, true, value, true, path);
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}
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/**
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* Clears the cache.
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*/
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clear() {
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this._map.clear();
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this._count = 0;
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this._resetEndNodes();
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}
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// Private
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_accessNode(create, set, value, updateRecency, path) {
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let ii = path.length;
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if (ii === 0) { throw new Error('Invalid path'); }
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let map = this._map;
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let i = 0;
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for (; i < ii; ++i) {
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const map2 = map.get(path[i]);
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if (typeof map2 === 'undefined') { break; }
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map = map2;
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}
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if (i === ii) {
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// Found (map should now be a node)
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if (updateRecency) { this._updateRecency(map); }
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if (set) { map.value = value; }
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return map;
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}
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// Create new
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if (create) {
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value = this._create(path);
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} else if (!set) {
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return null;
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}
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// Create mapping
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--ii;
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for (; i < ii; ++i) {
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const map2 = new Map();
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map.set(path[i], map2);
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map = map2;
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}
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// Assign
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const node = this._createNode(value, path);
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this._addNode(node, this._listFirst);
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map.set(path[ii], node);
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++this._count;
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this._updateCount();
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return node;
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}
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_updateRecency(node) {
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this._removeNode(node);
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this._addNode(node, this._listFirst);
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}
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_updateCount() {
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for (let removeCount = this._count - this._maxCount; removeCount > 0; --removeCount) {
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const node = this._listLast.previous;
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this._removeNode(node);
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this._removeMapping(node.path);
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--this._count;
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}
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}
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_createNode(value, path) {
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return {value, path, previous: null, next: null};
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}
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_addNode(node, previous) {
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const next = previous.next;
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node.next = next;
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node.previous = previous;
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previous.next = node;
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next.previous = node;
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}
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_removeNode(node) {
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node.next.previous = node.previous;
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node.previous.next = node.next;
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}
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_removeMapping(path) {
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const ii = path.length - 1;
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let i = 0;
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const maps = [];
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let map = this._map;
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for (; i < ii; ++i) {
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const map2 = map.get(path[i]);
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if (typeof map2 === 'undefined') { return; }
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maps.push([map, map2]);
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map = map2;
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}
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// Delete node
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map.delete(path[ii]);
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// Clear empty paths
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for (i = ii - 1; i >= 0; --i) {
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let map2;
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[map, map2] = maps[i];
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if (map2.size > 0) { return; }
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map.delete(path[i]);
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}
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}
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_resetEndNodes() {
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this._listFirst.next = this._listLast;
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this._listLast.previous = this._listFirst;
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}
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}
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