Await and handle errors from audio.play()
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@ -40,7 +40,7 @@ class TextToSpeechAudio {
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}
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}
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play() {
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async play() {
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try {
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if (this._utterance === null) {
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this._utterance = new SpeechSynthesisUtterance(this.text || '');
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@ -823,7 +823,14 @@ class Display {
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this.audioPlaying = audio;
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audio.currentTime = 0;
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audio.volume = this.options.audio.volume / 100.0;
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audio.play();
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const playPromise = audio.play();
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if (typeof playPromise !== 'undefined') {
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try {
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await playPromise;
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} catch (e2) {
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// NOP
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}
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}
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} catch (e) {
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this.onError(e);
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} finally {
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