Coloring changes
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parent
9c0ee7aecb
commit
7a403c8dda
24
tetris.py
24
tetris.py
@ -69,17 +69,16 @@ class Tetrad:
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#
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#
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class Board:
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class Board:
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border_color = 0xffffff
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border_color = 0xeeeeec
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grid_color = 0x808080
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block_colors = [
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block_colors = [
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0x000000, # Black
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(0x555753, 0x2e3436), # Black
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0x00ffff, # Cyan
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(0xedd400, 0xfce94f), # Butter
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0x0000ff, # Blue
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(0xf57900, 0xfcaf3e), # Orange
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0xff8000, # Orange
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(0xc17d11, 0xe9b96e), # Chocolate
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0xffff00, # Yellow
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(0x73d216, 0x8ae234), # Chameleon
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0x00ff00, # Green
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(0x3465a4, 0x729fcf), # Sky Blue
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0x800080, # Purple
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(0x75507b, 0xad7fa8), # Plum
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0xff0000, # Red
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(0xcc0000, 0xef2929) # Scarlet Red
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]
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]
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@ -118,9 +117,8 @@ class Board:
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def render_block(self, surface, color, position):
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def render_block(self, surface, color, position):
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block_rect = self.block_screen_rect(position)
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block_rect = self.block_screen_rect(position)
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pygame.draw.rect(surface, self.block_colors[color], block_rect)
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pygame.draw.rect(surface, self.block_colors[color][1], block_rect)
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if color != 0:
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pygame.draw.rect(surface, self.block_colors[color][0], block_rect, 1)
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pygame.draw.rect(surface, self.grid_color, block_rect, 1)
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def block_screen_rect(self, position):
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def block_screen_rect(self, position):
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