diff --git a/tetris.py b/tetris.py index db05b84..77b1b0b 100755 --- a/tetris.py +++ b/tetris.py @@ -220,7 +220,8 @@ class Game: self.board = Board((padding, padding), (10, 20), border_width, block_size) self.board_prev = Board((self.board.grid_rect.right + padding, padding), (4, 4), border_width, block_size) - self.score_position = self.board_prev.grid_rect.left, self.board_prev.grid_rect.bottom+padding + self.scoreboard_position = self.board_prev.grid_rect.left, self.board_prev.grid_rect.bottom+padding + self.scoreboard_dirty = True self.tetrad = None self.tetrad_next = None @@ -244,10 +245,13 @@ class Game: if self.tetrad_next is not None: self.board_prev.render_tetrad(surface, self.tetrad_next) - self.render_stats(surface) + self.render_scoreboard(surface) - def render_stats(self, surface): + def render_scoreboard(self, surface): + if not self.scoreboard_dirty: + return + text_lines = [ 'Score: {0}'.format(self.score), 'Lines: {0}'.format(self.lines_cleared), @@ -263,12 +267,14 @@ class Game: ) text_position = ( - self.score_position[0], - self.score_position[1] + index*self.font.get_height() + self.scoreboard_position[0], + self.scoreboard_position[1] + index * self.font.get_height() ) surface.blit(text_surface, text_position) + self.scoreboard_dirty = False + def advance(self, elapsed): if not self.active: @@ -304,6 +310,7 @@ class Game: if lines_cleared > 0: self.score += (self.current_level() + 1) * self.line_multipliers[lines_cleared - 1] self.lines_cleared += lines_cleared + self.scoreboard_dirty = True self.tetrad = self.tetrad_next.centered(self.board.grid_dims[0]) self.tetrad_next = Tetrad.random()