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restaurant-search/util.go

323 lines
8.3 KiB
Go

/*
* Copyright (c) 2015 Alex Yatskov <alex@foosoft.net>
* Author: Alex Yatskov <alex@foosoft.net>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in
* the Software without restriction, including without limitation the rights to
* use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
* the Software, and to permit persons to whom the Software is furnished to do so,
* subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
package search
import (
"database/sql"
"math"
"strconv"
"github.com/GaryBoone/GoStats/stats"
"github.com/kellydunn/golang-geo"
)
func fixFeatures(features map[string]float64) map[string]float64 {
fixedFeatures := map[string]float64{
"nearby": 0.0,
"accessible": 0.0,
"delicious": 0.0,
"accommodating": 0.0,
"affordable": 0.0,
"atmospheric": 0.0}
for name := range fixedFeatures {
if value, ok := features[name]; ok {
fixedFeatures[name] = value
}
}
return fixedFeatures
}
func fixModes(modes map[string]string) map[string]modeType {
fixedModes := map[string]modeType{
"nearby": modeTypeProd,
"accessible": modeTypeProd,
"delicious": modeTypeProd,
"accommodating": modeTypeProd,
"affordable": modeTypeProd,
"atmospheric": modeTypeProd}
for name := range fixedModes {
if value, ok := modes[name]; ok {
if mode, err := parseModeType(value); err == nil {
fixedModes[name] = mode
}
}
}
return fixedModes
}
func semanticSimilarity(features1 map[string]float64, features2 map[string]float64) float64 {
var result float64
for key, value1 := range features1 {
if value2, ok := features2[key]; ok {
result += value1 * value2
}
}
return result
}
func semanticCompare(features1 map[string]float64, features2 map[string]float64, modes map[string]modeType) float64 {
var result float64
for key, value1 := range features1 {
value2, _ := features2[key]
switch mode, _ := modes[key]; mode {
case modeTypeDist:
result += 1 - math.Abs(value1-value2)
case modeTypeProd:
result += value1 * value2
}
}
return result
}
func walkMatches(entries []record, features map[string]float64, modes map[string]modeType, minScore float64, callback func(record, float64)) {
for _, entry := range entries {
if score := semanticCompare(features, entry.features, modes); score >= minScore {
callback(entry, score)
}
}
}
func statRecords(entries []record, features map[string]float64, modes map[string]modeType, minScore float64) (float64, int) {
var (
compatibility float64
count int
)
walkMatches(entries, features, modes, minScore, func(entry record, score float64) {
compatibility += entry.Compatibility
count++
})
return compatibility, count
}
func stepRange(min, max float64, steps int, callback func(float64)) {
stepSize := (max - min) / float64(steps)
for i := 0; i < steps; i++ {
stepMax := max - stepSize*float64(i)
stepMin := stepMax - stepSize
stepMid := (stepMin + stepMax) / 2
callback(stepMid)
}
}
func findRecords(entries []record, features map[string]float64, modes map[string]modeType, minScore float64) []record {
var matchedEntries []record
walkMatches(entries, features, modes, minScore, func(entry record, score float64) {
entry.Score = score
matchedEntries = append(matchedEntries, entry)
})
return matchedEntries
}
func project(entries []record, features map[string]float64, modes map[string]modeType, featureName string, minScore float64, steps int) []projection {
sampleFeatures := make(map[string]float64)
for key, value := range features {
sampleFeatures[key] = value
}
var projections []projection
stepRange(-1.0, 1.0, steps, func(sample float64) {
sample, sampleFeatures[featureName] = sampleFeatures[featureName], sample
compatibility, count := statRecords(entries, sampleFeatures, modes, minScore)
sample, sampleFeatures[featureName] = sampleFeatures[featureName], sample
projections = append(projections, projection{compatibility, count, sample})
})
return projections
}
func computeRecordGeo(entries []record, context queryContext) {
var dist stats.Stats
for index := range entries {
entry := &entries[index]
if context.geo != nil {
userPoint := geo.NewPoint(context.geo.Latitude, context.geo.Longitude)
entryPoint := geo.NewPoint(entry.Geo.Latitude, context.geo.Longitude)
entry.DistanceToUser = userPoint.GreatCircleDistance(entryPoint)
}
dist.Update(entry.DistanceToUser)
}
distRange := dist.Max() - dist.Min()
distMean := dist.Mean()
for index := range entries {
entry := &entries[index]
var nearby float64
if distRange > 0.0 {
nearby = -((entry.DistanceToUser - distMean) / distRange)
}
var accessible float64
if context.walkingDist <= 0 {
accessible = -1.0
} else {
accessible = 1.0 - entry.DistanceToStn/context.walkingDist
accessible = math.Max(accessible, -1.0)
accessible = math.Min(accessible, 1.0)
}
entry.features["nearby"] = nearby
entry.features["accessible"] = accessible
}
}
func computeRecordCompat(db *sql.DB, entries []record, context queryContext) error {
for i := range entries {
entry := &entries[i]
historyRows, err := db.Query("SELECT id FROM history WHERE reviewId = (?)", entry.Id)
if err != nil {
return err
}
defer historyRows.Close()
var (
groupSum float64
groupCount int
)
for historyRows.Next() {
var historyId int
if err := historyRows.Scan(&historyId); err != nil {
return err
}
groupRows, err := db.Query("SELECT categoryId, categoryValue FROM historyGroups WHERE historyId = (?)", historyId)
if err != nil {
return err
}
defer groupRows.Close()
recordProfile := make(map[string]float64)
for groupRows.Next() {
var (
categoryId int
categoryValue float64
)
if err := groupRows.Scan(&categoryId, &categoryValue); err != nil {
return err
}
recordProfile[strconv.Itoa(categoryId)] = categoryValue
}
if err := groupRows.Err(); err != nil {
return err
}
groupSum += semanticSimilarity(recordProfile, context.profile)
groupCount++
}
if err := historyRows.Err(); err != nil {
return err
}
if groupCount > 0 {
entry.Compatibility = groupSum / float64(groupCount)
}
}
return nil
}
func fetchRecords(db *sql.DB, context queryContext) ([]record, error) {
rows, err := db.Query("SELECT name, address, delicious, accommodating, affordable, atmospheric, latitude, longitude, closestStnDist, closestStnName, accessCount, id FROM reviews")
if err != nil {
return nil, err
}
defer rows.Close()
var entries []record
for rows.Next() {
var (
name, address, closestStn string
delicious, accommodating, affordable, atmospheric float64
latitude, longitude, distanceToStn float64
accessCount, id int
)
rows.Scan(
&name,
&address,
&delicious,
&accommodating,
&affordable,
&atmospheric,
&latitude,
&longitude,
&distanceToStn,
&closestStn,
&accessCount,
&id,
)
entry := record{
Name: name,
Address: address,
DistanceToStn: distanceToStn,
ClosestStn: closestStn,
AccessCount: accessCount,
Geo: geoData{latitude, longitude},
Id: id,
}
entry.features = map[string]float64{
"delicious": delicious,
"accommodating": accommodating,
"affordable": affordable,
"atmospheric": atmospheric,
}
entries = append(entries, entry)
}
if err := rows.Err(); err != nil {
return nil, err
}
computeRecordGeo(entries, context)
if err := computeRecordCompat(db, entries, context); err != nil {
return nil, err
}
return entries, nil
}