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Update calculation for "nearby"

This commit is contained in:
Alex Yatskov 2015-11-22 14:34:40 +09:00
parent 5fd7c7e882
commit a3c8178a15
1 changed files with 7 additions and 8 deletions

15
util.go
View File

@ -27,6 +27,7 @@ import (
"math"
"strconv"
"github.com/GaryBoone/GoStats/stats"
"github.com/kellydunn/golang-geo"
)
@ -161,9 +162,7 @@ func project(entries []record, features map[string]float64, modes map[string]mod
}
func computeRecordGeo(entries []record, context queryContext) {
distUserMin := math.MaxFloat64
distUserMax := 0.0
var dist stats.Stats
for index := range entries {
entry := &entries[index]
@ -173,18 +172,18 @@ func computeRecordGeo(entries []record, context queryContext) {
entry.DistanceToUser = userPoint.GreatCircleDistance(entryPoint)
}
distUserMin = math.Min(entry.DistanceToUser, distUserMin)
distUserMax = math.Max(entry.DistanceToUser, distUserMax)
dist.Update(entry.DistanceToUser)
}
distUserRange := distUserMax - distUserMin
distRange := dist.Max() - dist.Min()
distMean := dist.Mean()
for index := range entries {
entry := &entries[index]
var nearby float64
if distUserRange > 0.0 {
nearby = 1.0 - ((entry.DistanceToUser-distUserMin)/distUserRange)*2
if distRange > 0.0 {
nearby = -((entry.DistanceToUser - distMean) / distRange)
}
var accessible float64