41 lines
1.6 KiB
C++
41 lines
1.6 KiB
C++
/*
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Moonfall Copyright (C) 2008 Alex Yatskov
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "ActorProperty.h"
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class ActorPropertyScript : public ActorPropertyTyped<ACTOR_PROPERTY_TYPE_SCRIPT>
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{
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public:
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ActorPropertyScript(Actor* owner);
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~ActorPropertyScript();
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void Update(float elapsed);
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void SetScript(const char* resource);
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bool SendMessage(const char* message, const ParameterMap& parametersIn, ParameterMap* parametersOut);
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void ResetScriptState();
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void SetParameter(const char* name, const ScriptParameter& parameter);
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bool GetParameter(const char* name, ScriptParameter* parameter) const;
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void EnumerateParameters(std::vector<std::string>* names) const;
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private:
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boost::shared_ptr<ActorScript> m_script;
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bool m_queuedCreate;
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};
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