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moonfall/WorldScript.cpp

63 lines
1.6 KiB
C++

/*
Moonfall Copyright (C) 2008 Alex Yatskov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Pch.h"
#include "WorldScript.h"
WorldScript::WorldScript(const boost::shared_ptr<const Buffer>& script) :
Script(script)
{
}
void WorldScript::OnWorldCreate()
{
GetBinding()->GetGlobal("OnWorldCreate");
if (!GetBinding()->IsFunction(GetBinding()->GetTop()))
{
GetBinding()->Pop(1);
return;
}
GetBinding()->Push(GetParameters());
GetBinding()->Call(1, 0);
}
void WorldScript::OnWorldDestroy()
{
GetBinding()->GetGlobal("OnWorldDestroy");
if (!GetBinding()->IsFunction(GetBinding()->GetTop()))
{
GetBinding()->Pop(1);
return;
}
GetBinding()->Call(0, 0);
}
void WorldScript::OnWorldUpdate(float elapsed)
{
GetBinding()->GetGlobal("OnWorldUpdate");
if (!GetBinding()->IsFunction(GetBinding()->GetTop()))
{
GetBinding()->Pop(1);
return;
}
GetBinding()->Push(elapsed);
GetBinding()->Call(1, 0);
}