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moonfall/WindowDialogue.h

72 lines
2.6 KiB
C++

/*
Moonfall Copyright (C) 2008 Alex Yatskov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "Window.h"
class WindowDialogue : public Window
{
public:
void PushScreen(const char* name);
void PushScreenPanel(const char* text, const char* title, const char* sprite, const char* jump);
void PushScreenPanelOption(const char* text, const char* value, const char* jump);
private:
struct ScreenPanelOption
{
ScreenPanelOption(const char* text, const char* value, const char* jump) :
text(text == NULL ? "" : text),
value(value == NULL ? "" : value) { }
std::string text;
std::string value;
std::string jump;
};
struct ScreenPanel
{
ScreenPanel(const char* text, const char* title, const char* sprite, const char* jump) :
text(text == NULL ? "" : text),
title(title == NULL ? "" : title),
sprite(sprite == NULL ? "" : sprite),
jump(jump == NULL ? "" : jump) { }
std::string text;
std::string title;
std::string sprite;
std::string jump;
std::vector<ScreenPanelOption> options;
};
struct Screen
{
Screen(const char* name) :
name(name == NULL ? "" : name) { }
std::string name;
std::vector<ScreenPanel> panels;
};
void OnRender(const boost::shared_ptr<Surface>& target);
void OnMouseMove(const InputMouse& args);
void OnKeyDown(const InputKey& args);
void OnLoad();
boost::shared_ptr<Surface> m_backdrop;
std::vector<Screen> m_screens;
};