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moonfall/Serialization.h

63 lines
1.8 KiB
C++

/*
Moonfall Copyright (C) 2008 Alex Yatskov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
class Deserializer
{
public:
Deserializer(const Buffer* data);
template <typename T>
bool Read(T* result);
template <typename T>
bool ReadArray(T* result, int count);
bool ReadString(std::string* result);
bool ReadString(char* result, int count);
const byte* Read(int size);
bool SetOffset(int offset, bool relative);
int GetOffset() const;
private:
const char* ReadString();
const Buffer* m_data;
int m_offset;
};
class Serializer
{
public:
Serializer(Buffer* data);
template <typename T>
void Write(const T& data);
template <typename T>
void WriteArray(const T* data, int count);
void WriteString(const std::string& data);
void WriteString(const char* data);
void Write(const void* data, int size);
bool SetOffset(int offset, bool relative);
int GetOffset() const;
private:
Buffer* m_data;
int m_offset;
};
#include "Serialization.inl"