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moonfall/LuaBindingWorld.cpp

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C++

/*
Moonfall Copyright (C) 2008 Alex Yatskov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "Pch.h"
#include "LuaBinding.h"
#include "IWorldContext.h"
int LuaBinding::WorldLoad()
{
const char* worldAlias = NULL;
if (!Peek(1, &worldAlias))
{
return ERROR_TYPE_PARAMETER;
}
ParameterMap parameters;
Peek(2, &parameters);
IWorldContext* const worldContext = System::QueryWorldContext();
if (worldContext == NULL)
{
return ERROR_TYPE_STATE;
}
worldContext->LoadWorld(worldAlias, parameters);
return 0;
}