/* Moonfall Copyright (C) 2008 Alex Yatskov This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once #include "Window.h" class WindowDialoguePanel : public Window { public: void SetPanel(const char* text, const char* textFontAlias, const char* title, const char* titleFontAlias, const char* spriteAlias, int padding, int maxWidth); Vector2i GetDesiredSize() const; private: void OnRender(const boost::shared_ptr& target); boost::shared_ptr m_sprite; Vector2i m_spritePosition; Vector2i m_desiredSize; };