/*
Moonfall Copyright (C) 2008 Alex Yatskov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include "Pch.h"
#include "LuaBinding.h"
#include "IWorldContext.h"
#include "CameraTarget.h"
int LuaBinding::CameraSetTargetStatic()
{
Vector2i target;
if (!Peek(1, &target))
{
return ERROR_TYPE_PARAMETER;
}
IWorldContext* const worldContext = System::QueryWorldContext();
if (worldContext == NULL)
{
return ERROR_TYPE_STATE;
}
worldContext->SetCameraTarget(target);
return 0;
}
int LuaBinding::CameraSetTargetActor()
{
int actorId = 0;
if (!Peek(1, &actorId))
{
return ERROR_TYPE_PARAMETER;
}
IWorldContext* const worldContext = System::QueryWorldContext();
if (worldContext == NULL)
{
return ERROR_TYPE_STATE;
}
boost::shared_ptr target = LuaBinding::GetActor(actorId);
if (!target)
{
return ERROR_TYPE_STATE;
}
worldContext->SetCameraTarget(boost::shared_ptr(new CameraTargetActor(target)));
return 0;
}
int LuaBinding::CameraGetTarget()
{
IWorldContext* const worldContext = System::QueryWorldContext();
if (worldContext == NULL)
{
return ERROR_TYPE_STATE;
}
Push(worldContext->GetCameraTarget());
return 1;
}
int LuaBinding::CameraGetBounds()
{
IWorldContext* const worldContext = System::QueryWorldContext();
if (worldContext == NULL)
{
return ERROR_TYPE_STATE;
}
Push(worldContext->GetCameraBounds());
return 1;
}