/*
Moonfall Copyright (C) 2008 Alex Yatskov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see .
*/
#include "Pch.h"
#include "CameraTarget.h"
#include "Actor.h"
CameraTargetActor::CameraTargetActor(const boost::weak_ptr& target) :
m_target(target)
{
}
bool CameraTargetActor::GetTarget(Vector2i* target) const
{
boost::shared_ptr actor = m_target.lock();
if (actor)
{
*target = actor->GetPosition();
}
return actor;
}