/* Moonfall Copyright (C) 2008 Alex Yatskov This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #include "Pch.h" #include "CameraTarget.h" #include "Actor.h" CameraTargetActor::CameraTargetActor(const boost::weak_ptr& target) : m_target(target) { } bool CameraTargetActor::GetTarget(Vector2i* target) const { boost::shared_ptr actor = m_target.lock(); if (actor) { *target = actor->GetPosition(); } return actor; }