/* Moonfall Copyright (C) 2008 Alex Yatskov This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef PCH_H #define PCH_H // Environment #include "Environment.h" // CRT #include // STL #include #include #include #include #include #include // wxWidgets #include #include #include #include #include #include #include #include #include #include #include #include #include #include // SDL #include #include #include // Boost #include #include #include #include #include #include #include // Lua extern "C" { #include #include #include } #include "tinyxml.h" // Utility #include "Define.h" #include "Assert.h" #include "Monostate.h" #include "Buffer.h" #include "Trace.h" #include "HeapTracker.h" #include "Token.h" #include "Vector.h" #include "Rect.h" #include "Color.h" #include "Grid.h" #include "RefCount.h" #include "Serialization.h" #include "Compression.h" // Engine #include "EngineCommon.h" #include "GameCommon.h" #include "System.h" #endif