/* Moonfall Copyright (C) 2008 Alex Yatskov This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #pragma once class IEventHandler { public: virtual void OnKeyDown(const InputKey& args) = 0; virtual void OnKeyUp(const InputKey& args) = 0; virtual void OnMouseMove(const InputMouse& args) = 0; virtual void OnMouseButtonDown(const InputMouse& args) = 0; virtual void OnMouseButtonUp(const InputMouse& args) = 0; virtual void OnMouseWheel(const InputMouse& args) = 0; virtual void OnActivate() = 0; virtual void OnDeactivate() = 0; virtual void OnQuit() = 0; protected: ~IEventHandler() {} };