From c89b7cc456572b66b472cbd4f2e1616ff7b4ed39 Mon Sep 17 00:00:00 2001 From: Alex Yatskov Date: Sat, 9 Jul 2016 23:11:26 -0700 Subject: [PATCH] Updating README.md --- README.md | 14 ++++++-------- 1 file changed, 6 insertions(+), 8 deletions(-) diff --git a/README.md b/README.md index b42ae63..5ae65fc 100644 --- a/README.md +++ b/README.md @@ -1,15 +1,13 @@ # Moonfall # -Moonfall is the name of a game engine that I spent several months developing back in 2008. It leveraged -[SDL](https://www.libsdl.org/) for graphics, [Lua](http://www.lua.org/) for in-game scripting, and -[wxWidgets](https://www.wxwidgets.org/) for the built-in developer tools. The cross-platform engine was written using -the [Code::Blocks](http://www.codeblocks.org/) IDE, but Visual Studio project files are also available. +Moonfall is the name of a game engine that I spent several months developing back in 2008. It leveraged SDL for +graphics, Lua for in-game scripting, and wxWidgets for the built-in developer tools. The cross-platform engine was +written using the Code::Blocks IDE, but Visual Studio project files are also available. -The inspiration for the game came partially from the [Harvest -Moon](http://en.wikipedia.org/wiki/Harvest_Moon_%28video_game%29) video game for the Super Nintendo and from the [When -They Cry](http://en.wikipedia.org/wiki/Higurashi_When_They_Cry) by [07th +The game was partially inspired by [Harvest Moon](http://en.wikipedia.org/wiki/Harvest_Moon_%28video_game%29) for the +Super Nintendo and [When They Cry](http://en.wikipedia.org/wiki/Higurashi_When_They_Cry) by [07th Expansion](http://en.wikipedia.org/wiki/07th_Expansion). The protagonist is a city dweller, who upon inheriting a small -farm from a distant relative decides to try his hand in agriculture. He finds the residents of the nearby small town a +farm from a distant relative, decides to try his hand in agriculture. He finds the residents of the nearby small town a friendly bunch, but something about them does not seem right. Everyone is appears to be hiding something from the player, who must uncover the truth to survive. In short, this is (as I have described it to my friends), "Harvest Moon with Murder."