Updating README.md

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Alex Yatskov 2016-09-06 21:13:59 -07:00
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# Moonfall #
Moonfall is the name of a game engine that I spent several months developing back in 2008. It leveraged SDL for Moonfall is the name of a game engine that I spent several months developing back in 2008. It leveraged SDL for
graphics, Lua for in-game scripting, and wxWidgets for the built-in developer tools. The cross-platform engine was graphics, Lua for in-game scripting, and wxWidgets for the built-in developer tools. The cross-platform engine was