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Alex Yatskov 2021-12-14 18:45:56 -08:00
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<!-- +++
Area = "projects"
GitHub = "moonfall"
Layout = "page"
Tags = ["cpp", "games", "lua", "moonfall", "sdl", "wxwidgets", "tinyxml", "gpl license"]
Description = "Role playing game that combines farm simulation with survival horror."
Collection = "ProjectsAbandoned"
+++ -->
# Moonfall
Moonfall is the name of a game engine that I spent several months developing back in 2008. It leveraged SDL for
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player, who must uncover the truth to survive. In short, this is (as I have described it to my friends), "Harvest Moon
with Murder."
[![Gameplay window](https://foosoft.net/projects/moonfall/img/gameplay-thumb.png)](https://foosoft.net/projects/moonfall/img/gameplay.png)
[![Sprite editor](https://foosoft.net/projects/moonfall/img/sprite-editor-thumb.png)](https://foosoft.net/projects/moonfall/img/sprite-editor.png)
[![Console window](https://foosoft.net/projects/moonfall/img/console-thumb.png)](https://foosoft.net/projects/moonfall/img/console.png)
[![Asset editor](https://foosoft.net/projects/moonfall/img/asset-editor-thumb.png)](https://foosoft.net/projects/moonfall/img/asset-editor.png)
[![Map editor](https://foosoft.net/projects/moonfall/img/map-editor-thumb.png)](https://foosoft.net/projects/moonfall/img/map-editor.png)
[![Gameplay window](img/gameplay-thumb.png)](img/gameplay.png)
[![Sprite editor](img/sprite-editor-thumb.png)](img/sprite-editor.png)
[![Console window](img/console-thumb.png)](img/console.png)
[![Asset editor](img/asset-editor-thumb.png)](img/asset-editor.png)
[![Map editor](img/map-editor-thumb.png)](img/map-editor.png)
## Technology

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