52 lines
1.3 KiB
C++
52 lines
1.3 KiB
C++
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/*
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Moonfall Copyright (C) 2008 Alex Yatskov
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Pch.h"
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#include "Map.h"
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#include "Animation.h"
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#include "Sprite.h"
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Map::Map() :
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m_tileSize(0)
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{
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}
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void Map::MapTileAnimation::Render(const boost::shared_ptr<Surface>& target)
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{
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m_animation->Render(target);
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}
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void Map::MapTileAnimation::Update(float elapsed)
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{
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m_animation->Update(elapsed);
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}
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const ActorShape* Map::MapTileAnimation::GetShapes() const
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{
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return m_animation->GetShapes();
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}
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void Map::MapTileSprite::Render(const boost::shared_ptr<Surface>& target)
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{
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m_sprite->Render(target);
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}
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const ActorShape* Map::MapTileSprite::GetShapes() const
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{
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return m_sprite->GetShapes();
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}
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