moonfall/EngineCommon.h

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2014-10-21 04:54:42 +00:00
/*
Moonfall Copyright (C) 2008 Alex Yatskov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#ifdef OS_WINDOWS
#define ADJUST_FILENAME(filename) \
{ \
static char filenameWin[PATH_MAX] = {0}; \
for (int i = 0; filename[i] != 0; ++i) \
{ \
filenameWin[i] = filename[i] == '/' ? '\\' : filename[i]; \
} \
filename = filenameWin; \
}
#else
#define ADJUST_FILENAME(filename)
#endif
#ifdef OS_WINDOWS
const char PATH_SEPARATOR = '\\';
#else
const char PATH_SEPARATOR = '/';
#endif
enum ColorMode
{
COLOR_MODE_RGB_888,
COLOR_MODE_RGBA_8888
};
struct InputKey
{
InputKey(SDLKey key, int modifier, int scancode, int unicode) :
key(key), modifier(modifier), scancode(scancode), unicode(unicode) { }
SDLKey key;
int modifier;
int scancode;
int unicode;
};
struct InputMouse
{
InputMouse(int button, int buttonState, const Vector2i& position, const Vector2i& delta, int wheel, int modifier) :
button(button), buttonState(buttonState), position(position), delta(delta), wheel(wheel), modifier(modifier) { }
int button;
int buttonState;
Vector2i position;
Vector2i delta;
int wheel;
int modifier;
};