36 lines
1.2 KiB
C
36 lines
1.2 KiB
C
|
/*
|
||
|
Moonfall Copyright (C) 2008 Alex Yatskov
|
||
|
|
||
|
This program is free software: you can redistribute it and/or modify
|
||
|
it under the terms of the GNU General Public License as published by
|
||
|
the Free Software Foundation, either version 3 of the License, or
|
||
|
(at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||
|
*/
|
||
|
|
||
|
#pragma once
|
||
|
#include "ActorProperty.h"
|
||
|
|
||
|
class ActorPropertySprite : public ActorPropertyTyped<ACTOR_PROPERTY_TYPE_SPRITE>
|
||
|
{
|
||
|
public:
|
||
|
ActorPropertySprite(Actor* owner);
|
||
|
|
||
|
void Render(const boost::shared_ptr<Surface>& target);
|
||
|
|
||
|
void SetSprite(const char* resource);
|
||
|
Vector2i GetSize() const;
|
||
|
|
||
|
private:
|
||
|
void UpdateShapes();
|
||
|
|
||
|
boost::shared_ptr<Sprite> m_sprite;
|
||
|
};
|