moonfall/AnimationManifest.h

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2014-10-21 04:54:42 +00:00
/*
Moonfall Copyright (C) 2008 Alex Yatskov
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
class AnimationManifest
{
public:
bool LoadManifest(const char* filename);
void ClearManifest();
boost::shared_ptr<Animation> LoadAnimation(const char* animationAlias) const;
private:
struct AnimationFrame
{
AnimationFrame(const std::string& alias, float delay) :
alias(alias), delay(delay) { }
std::string alias;
float delay;
};
struct AnimationEntry
{
std::vector<AnimationFrame> frames;
};
typedef std::map<std::string, AnimationEntry> AnimationMap;
AnimationMap m_manifest;
};