// // Copyright (c) 2011 Alex Yatskov // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #pragma once namespace metacall { // // Socket // class Socket { public: enum { MASK_READ = 1 << 0, MASK_WRITE = 1 << 1, MASK_EXCEPT = 1 << 2 }; Socket(); ~Socket(); bool open (); void close (); int release (); void set (int socket); void setNagle (bool enable); void setBlocking (bool enable); bool connect (const char name[], int port); bool bind (int port); bool listen (int backlog = 5); bool accept (Socket* socket); int receive (void* buffer, int size); int peek (void* buffer, int size) const; int send (const void* buffer, int size); bool wait (unsigned mask, int seconds) const; bool opened () const; bool connected () const; const char* hostname () const; private: static bool resolve (const char name[], long* address); int socket_; }; }