// // Copyright (c) 2011 Alex Yatskov // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #pragma once namespace metacall { // // Socket // class Socket { public: enum { MASK_READ = 1 << 0, MASK_WRITE = 1 << 1, MASK_EXCEPT = 1 << 2 }; Socket(); ~Socket(); bool open(); void close(); int release(); void set(int socket); void setNagle(bool enable); void setBlocking(bool enable); bool connect(const char name[], int port); bool bind(int port); bool listen(int backlog = 5); bool accept(Socket* socket); int receive(void* buffer, int size); int peek(void* buffer, int size) const; int send(const void* buffer, int size); bool wait(unsigned mask, int seconds) const; bool opened() const; bool connected() const; const char* hostname() const; private: static bool resolve(const char name[], long* address); int m_socket; }; }