// // Copyright (c) 2011 Alex Yatskov // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy, modify, merge, publish, distribute, sublicense, and/or sell // copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following // conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // #pragma once namespace metacall { // // Server // class Server { public: enum ClientId { CLIENT_ID_INVALID }; struct ClientData { ClientData() : id(CLIENT_ID_INVALID), protocol(NULL) { } ClientId id; std::string name; Protocol* protocol; }; Server(); ~Server(); void advance (); bool start (int serverPort, int clientsMax = 1); void stop (); void disconnect (ClientId id); void disconnectAll (); void getClients (std::vector* clients) const; bool getClient (ClientId id, ClientData* data) const; ClientId clientActive () const; int clientCount () const; const Binding* binding () const; Binding* binding (); private: struct ClientEntry : public ClientData { ClientEntry(Binding* binding) : stream(&socket), protocol(&stream, binding) { } Socket socket; Stream stream; Protocol protocol; }; void advanceConnecting (); void advanceConnected (); void advanceDisconnecting (); static ClientId registerClientId (); typedef std::map ClientMap; ClientMap clients_; int clientMax_; ClientId clientActive_; Socket server_; Binding binding_; }; }