metacall/mc_server.hpp

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//
// Copyright (c) 2011 Alex Yatskov
//
// Permission is hereby granted, free of charge, to any person
// obtaining a copy of this software and associated documentation
// files (the "Software"), to deal in the Software without
// restriction, including without limitation the rights to use,
// copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following
// conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
// OTHER DEALINGS IN THE SOFTWARE.
//
#pragma once
namespace metacall {
//
// Server
//
class Server {
public:
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enum ClientId {
CLIENT_ID_INVALID
};
struct ClientData {
ClientData() :
id(CLIENT_ID_INVALID),
protocol(NULL)
{
}
ClientId id;
std::string name;
Protocol* protocol;
};
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Server();
~Server();
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void advance();
bool start(int serverPort, int clientsMax = 1);
void stop();
void disconnect(ClientId id);
void disconnectAll();
void clients(std::vector<ClientId>* clients) const;
bool clients(ClientId id, ClientData* data) const;
ClientId clientActive() const;
int clientCount() const;
const Binding* binding() const;
Binding* binding();
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private:
struct ClientEntry : public ClientData {
ClientEntry(Binding* binding) :
stream(&socket),
protocol(&stream, binding)
{
}
Socket socket;
Stream stream;
Protocol protocol;
};
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void advanceConnecting();
void advanceConnected();
void advanceDisconnecting();
static ClientId registerClientId();
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typedef std::map<ClientId, ClientEntry*> ClientMap;
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ClientMap m_clients;
int m_clientMax;
ClientId m_clientActive;
Socket m_server;
Binding m_binding;
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};
}