98 lines
2.1 KiB
C++
98 lines
2.1 KiB
C++
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//
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// Copyright (c) 2011 Alex Yatskov
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#include "metacall.hpp"
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#include "mc_client.hpp"
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namespace metacall {
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//
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// Client
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//
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Client::Client() :
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stream_(&socket_),
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protocol_(&stream_, &binding_)
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{
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}
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void Client::advance() {
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if (!socket_.opened()) {
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return;
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}
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if (socket_.connected()) {
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protocol_.advance();
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}
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else {
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disconnect();
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}
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}
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bool Client::connect(const char name[], int port) {
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disconnect();
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socket_.open();
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socket_.setNagle(false);
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if (!socket_.connect(name, port)) {
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disconnect();
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return false;
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}
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socket_.setBlocking(false);
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return true;
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}
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void Client::disconnect() {
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protocol_.clearHandlers();
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stream_.reset();
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socket_.close();
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}
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bool Client::connected() const {
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return socket_.connected();
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}
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const Protocol* Client::protocol() const {
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return &protocol_;
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}
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Protocol* Client::protocol() {
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return &protocol_;
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}
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const Binding* Client::binding() const {
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return &binding_;
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}
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Binding* Client::binding() {
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return &binding_;
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}
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}
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