2011-08-28 15:45:42 +00:00
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//
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// Copyright (c) 2011 Alex Yatskov
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//
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// Permission is hereby granted, free of charge, to any person
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// obtaining a copy of this software and associated documentation
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// files (the "Software"), to deal in the Software without
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// restriction, including without limitation the rights to use,
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// copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the
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// Software is furnished to do so, subject to the following
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// conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
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// OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
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// HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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// WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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// OTHER DEALINGS IN THE SOFTWARE.
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//
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#pragma once
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namespace metacall {
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//
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// Server
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//
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class Server {
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public:
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2011-09-05 03:05:33 +00:00
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enum ClientId {
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CLIENT_ID_INVALID
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};
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struct ClientData {
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ClientData() :
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id(CLIENT_ID_INVALID),
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protocol(NULL)
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{
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}
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ClientId id;
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std::string name;
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Protocol* protocol;
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};
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2011-08-28 15:45:42 +00:00
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Server();
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~Server();
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void advance ();
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bool start (int serverPort, int clientsMax = 1);
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void stop ();
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void disconnect (ClientId id);
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void disconnectAll ();
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void getClients (std::vector<ClientId>* clients) const;
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bool getClient (ClientId id, ClientData* data) const;
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ClientId clientActive () const;
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int clientCount () const;
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const Binding* binding () const;
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Binding* binding ();
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private:
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struct ClientEntry : public ClientData {
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ClientEntry(Binding* binding) :
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stream(&socket),
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protocol(&stream, binding)
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{
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}
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Socket socket;
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Stream stream;
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Protocol protocol;
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};
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void advanceConnecting ();
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void advanceConnected ();
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void advanceDisconnecting ();
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static ClientId registerClientId ();
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typedef std::map<ClientId, ClientEntry*> ClientMap;
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ClientMap clients_;
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int clientMax_;
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ClientId clientActive_;
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Socket server_;
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Binding binding_;
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};
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}
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