package dc6 import ( "encoding/binary" "io" "github.com/FooSoft/lazarus/streaming" ) const ( FlagIsSerialized = 1 << iota FlagIsLoadedInHw FlagIs24Bits ) type fileHeader struct { Version uint32 Flags uint32 Format uint32 SkipColor uint32 DirCount uint32 FramesPerDir uint32 } type frameHeader struct { Flip uint32 Width uint32 Height uint32 OffsetX uint32 OffsetY uint32 AllocSize uint32 NextBlock uint32 Length uint32 } type Direction struct { Frames []Frame } type Frame struct { Width int Height int OffsetX int OffsetY int Data []byte } type Sprite struct { Directions []Direction } func New(reader io.ReadSeeker) (*Sprite, error) { sprite := new(Sprite) var fileHead fileHeader if err := binary.Read(reader, binary.LittleEndian, &fileHead); err != nil { return nil, err } frameCount := int(fileHead.DirCount * fileHead.FramesPerDir) var frameOffsets []uint32 for i := 0; i < frameCount; i++ { var frameOffset uint32 if err := binary.Read(reader, binary.LittleEndian, &frameOffset); err != nil { return nil, err } frameOffsets = append(frameOffsets, frameOffset) } sprite.Directions = make([]Direction, fileHead.FramesPerDir) for i := 0; i < frameCount; i++ { var frameHead frameHeader if _, err := reader.Seek(int64(frameOffsets[i]), io.SeekStart); err != nil { return nil, err } if err := binary.Read(reader, binary.LittleEndian, &frameHead); err != nil { return nil, err } data := make([]byte, frameHead.Width*frameHead.Height) writer := streaming.NewWriter(data) if err := extractFrame(reader, writer, frameHead); err != nil { return nil, err } frame := Frame{ int(frameHead.Width), int(frameHead.Height), int(frameHead.OffsetX), int(frameHead.OffsetY), data, } direction := &sprite.Directions[i/int(fileHead.FramesPerDir)] direction.Frames = append(direction.Frames, frame) } return sprite, nil } func extractFrame(reader io.ReadSeeker, writer io.WriteSeeker, header frameHeader) error { var ( x uint32 y = header.Height - 1 ) var offset uint32 for offset < header.Length { var chunkSize byte if err := binary.Read(reader, binary.LittleEndian, &chunkSize); err != nil { return err } if chunkSize == 0x80 { x = 0 y-- } else if (chunkSize & 0x80) != 0 { x += uint32(chunkSize & 0x7f) } else { if _, err := writer.Seek(int64(header.Width*y+x), io.SeekStart); err != nil { return err } if _, err := io.CopyN(writer, reader, int64(chunkSize)); err != nil { return err } offset += uint32(chunkSize) x += uint32(chunkSize) } } return nil }