package imgui // #include "native.h" import "C" import ( "unsafe" "github.com/FooSoft/lazarus/graphics" "github.com/FooSoft/lazarus/math" ) func (*Context) DialogBegin(label string) bool { labelC := C.CString(label) defer C.free(unsafe.Pointer(labelC)) return bool(C.igBegin(labelC, nil, 0)) } func (*Context) DialogEnd() { C.igEnd() } func (*Context) Button(label string) bool { labelC := C.CString(label) defer C.free(unsafe.Pointer(labelC)) return bool(C.igButton(labelC, C.ImVec2{})) } func (c *Context) Image(texture graphics.Texture) { c.ImageSized(texture, texture.Size()) } func (*Context) ImageSized(texture graphics.Texture, size math.Vec2i) { C.igImage( C.nativeHandleCast(C.uintptr_t(texture.Id())), C.ImVec2{x: C.float(size.X), y: C.float(size.Y)}, C.ImVec2{0, 0}, C.ImVec2{1, 1}, C.ImVec4{1, 1, 1, 1}, C.ImVec4{0, 0, 0, 0}, ) } func (*Context) SliderInt(label string, value *int, min, max int) bool { labelC := C.CString(label) defer C.free(unsafe.Pointer(labelC)) valueC := C.int(*value) result := bool(C.igSliderInt(labelC, &valueC, (C.int)(min), (C.int)(max), nil)) *value = int(valueC) return result } func (*Context) Text(label string) { labelStartC := C.CString(label) labelEndC := (*C.char)(unsafe.Pointer(uintptr(unsafe.Pointer(labelStartC)) + uintptr(len(label)))) defer C.free(unsafe.Pointer(labelStartC)) C.igTextUnformatted(labelStartC, labelEndC) }