renaming scene
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928e8598d6
commit
55817d4511
@ -42,7 +42,7 @@ type scene struct {
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}
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}
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func (s *scene) Name() string {
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func (s *scene) Name() string {
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return "Viewer"
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return "viewer"
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}
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}
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func (s *scene) Destroy(window *platform.Window) error {
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func (s *scene) Destroy(window *platform.Window) error {
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@ -147,7 +147,7 @@ func main() {
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}
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}
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scene := &scene{sprite: sprite, palette: palette}
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scene := &scene{sprite: sprite, palette: palette}
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window, err := platform.NewWindow("viewer", math.Vec2i{X: 1024, Y: 768}, scene)
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window, err := platform.NewWindow("Viewer", math.Vec2i{X: 1024, Y: 768}, scene)
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if err != nil {
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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fmt.Fprintln(os.Stderr, err)
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os.Exit(1)
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os.Exit(1)
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