finish dc6 extractor, simplify decoder and palette code
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0d8210e26c
commit
52b2bbd9a6
@ -2,20 +2,30 @@ package dat
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import (
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"encoding/binary"
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imageColor "image/color"
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"io"
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"github.com/FooSoft/lazarus/math"
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)
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type Palette struct {
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Colors [256]math.Color3b
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Colors [256]imageColor.NRGBA
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}
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func NewFromReader(r io.Reader) (*Palette, error) {
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p := new(Palette)
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if err := binary.Read(r, binary.LittleEndian, p); err != nil {
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type color struct {
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B byte
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G byte
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R byte
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}
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func NewFromReader(reader io.Reader) (*Palette, error) {
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var colors [256]color
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if err := binary.Read(reader, binary.LittleEndian, &colors); err != nil {
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return nil, err
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}
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return p, nil
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palette := new(Palette)
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for i, color := range colors {
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palette.Colors[i] = imageColor.NRGBA{color.R, color.G, color.B, 0xff}
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}
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return palette, nil
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}
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@ -9,9 +9,9 @@ import (
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type fileHeader struct {
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Version uint32
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UnusedFlags uint32
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UnusedFormat uint32
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UnusedSkipColor uint32
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_ uint32 // unused: flags
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_ uint32 // unused: format
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_ uint32 // unused: skipColor
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DirCount uint32
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FramesPerDir uint32
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}
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@ -22,8 +22,8 @@ type frameHeader struct {
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Height uint32
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OffsetX uint32
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OffsetY uint32
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UnusedAllocSize uint32
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UnusedNextBlock uint32
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_ uint32 // unused: allocSize
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_ uint32 // unused: nextBlock
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Length uint32
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}
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@ -51,10 +51,8 @@ func NewFromReader(reader io.ReadSeeker) (*Sprite, error) {
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return nil, err
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}
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frameCount := int(fileHead.DirCount * fileHead.FramesPerDir)
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var frameOffsets []uint32
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for i := 0; i < frameCount; i++ {
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for i := uint32(0); i < fileHead.DirCount*fileHead.FramesPerDir; i++ {
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var frameOffset uint32
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if err := binary.Read(reader, binary.LittleEndian, &frameOffset); err != nil {
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return nil, err
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@ -65,9 +63,9 @@ func NewFromReader(reader io.ReadSeeker) (*Sprite, error) {
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sprite.Directions = make([]Direction, fileHead.FramesPerDir)
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for i := 0; i < frameCount; i++ {
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for i, frameOffset := range frameOffsets {
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var frameHead frameHeader
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if _, err := reader.Seek(int64(frameOffsets[i]), io.SeekStart); err != nil {
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if _, err := reader.Seek(int64(frameOffset), io.SeekStart); err != nil {
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return nil, err
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}
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@ -97,33 +95,36 @@ func NewFromReader(reader io.ReadSeeker) (*Sprite, error) {
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}
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func extractFrame(reader io.ReadSeeker, writer io.WriteSeeker, header frameHeader) error {
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var (
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x uint32
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y = header.Height - 1
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)
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var offset uint32
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for offset < header.Length {
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var chunkSize byte
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if err := binary.Read(reader, binary.LittleEndian, &chunkSize); err != nil {
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var x, y uint32
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for readOffset := uint32(0); readOffset < header.Length; readOffset++ {
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var chunk byte
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if err := binary.Read(reader, binary.LittleEndian, &chunk); err != nil {
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return err
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}
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if chunkSize == 0x80 {
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x = 0
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y--
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} else if (chunkSize & 0x80) != 0 {
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x += uint32(chunkSize & 0x7f)
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if chunk&0x80 > 0 {
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if skipLength := uint32(chunk & 0x7f); skipLength > 0 {
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x += skipLength
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} else {
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if _, err := writer.Seek(int64(header.Width*y+x), io.SeekStart); err != nil {
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x = 0
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y++
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}
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} else {
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writeOffset := int64(header.Width*(header.Height-y-1) + x)
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if header.Flip != 0 {
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writeOffset = int64(header.Width*y + x)
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}
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if _, err := writer.Seek(writeOffset, io.SeekStart); err != nil {
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return err
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}
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if _, err := io.CopyN(writer, reader, int64(chunkSize)); err != nil {
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if _, err := io.CopyN(writer, reader, int64(chunk)); err != nil {
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return err
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}
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offset += uint32(chunkSize)
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x += uint32(chunkSize)
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readOffset += uint32(chunk)
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x += uint32(chunk)
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}
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}
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@ -1,5 +0,0 @@
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package math
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type Color3b struct {
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R, G, B byte
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}
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@ -52,5 +52,6 @@ func (w *writer) Seek(offset int64, whence int) (int64, error) {
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return int64(w.offset), errors.New("cannot seek past end of buffer")
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}
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w.offset = result
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return int64(w.offset), nil
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}
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@ -3,8 +3,11 @@ package main
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import (
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"flag"
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"fmt"
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"image"
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"image/png"
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"os"
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"path"
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"path/filepath"
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"github.com/FooSoft/lazarus/formats/dat"
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"github.com/FooSoft/lazarus/formats/dc6"
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@ -28,40 +31,64 @@ func loadSprite(path string) (*dc6.Sprite, error) {
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return dc6.NewFromReader(fp)
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}
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func extractSprite(palettePath, spritePath, targetDir string) error {
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_, err := loadPalette(palettePath)
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func extractSprite(spritePath string, palette *dat.Palette, targetDir string) error {
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sprite, err := loadSprite(spritePath)
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if err != nil {
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return err
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}
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_, err = loadSprite(spritePath)
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for di, direction := range sprite.Directions {
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for fi, frame := range direction.Frames {
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img := image.NewNRGBA(image.Rect(0, 0, frame.Width, frame.Height))
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for y := 0; y < frame.Height; y++ {
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for x := 0; x < frame.Width; x++ {
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img.Set(x, y, palette.Colors[frame.Data[y*frame.Width+x]])
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}
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}
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basePath := filepath.Base(spritePath)
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targetPath := fmt.Sprintf("%s_%d_%d.png", filepath.Join(targetDir, basePath), di, fi)
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fp, err := os.Create(targetPath)
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if err != nil {
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return err
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}
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defer fp.Close()
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if err := png.Encode(fp, img); err != nil {
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return err
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}
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}
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}
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return nil
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}
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func main() {
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var (
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targetDir = flag.String("target", ".", "target directory")
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)
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targetDir := flag.String("target", ".", "target directory")
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flag.Usage = func() {
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fmt.Fprintf(os.Stderr, "Usage: %s [options] palette_file dc6_file\n", path.Base(os.Args[0]))
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fmt.Fprintf(os.Stderr, "Usage: %s [options] palette_file [dc6_files]\n", path.Base(os.Args[0]))
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fmt.Fprintf(os.Stderr, "Parameters:\n\n")
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flag.PrintDefaults()
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}
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flag.Parse()
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if flag.NArg() < 2 {
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if flag.NArg() < 1 {
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flag.Usage()
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os.Exit(2)
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}
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if err := extractSprite(flag.Arg(0), flag.Arg(1), *targetDir); err != nil {
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palette, err := loadPalette(flag.Arg(0))
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if err != nil {
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fmt.Fprintln(os.Stderr, err)
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os.Exit(1)
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}
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for i := 1; i < flag.NArg(); i++ {
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if err := extractSprite(flag.Arg(1), palette, *targetDir); err != nil {
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fmt.Fprintln(os.Stderr, err)
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os.Exit(1)
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}
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}
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}
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