changed offsets to signed from unsigned
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@ -20,8 +20,8 @@ type frameHeader struct {
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Flip uint32
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Width uint32
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Height uint32
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OffsetX uint32
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OffsetY uint32
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OffsetX int32
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OffsetY int32
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_ uint32 // unused: allocSize
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_ uint32 // unused: nextBlock
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Length uint32
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