remove another unneeded file, add contents to window
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d271e2a0c2
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@ -1,17 +0,0 @@
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package platform
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type Scene interface {
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Name() string
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}
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type SceneCreator interface {
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Create() error
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}
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type SceneAdvancer interface {
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Advance() error
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}
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type SceneDestroyer interface {
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Destroy() error
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}
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@ -16,6 +16,22 @@ var (
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ErrWindowNotExists = errors.New("no window has been created")
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ErrWindowNotExists = errors.New("no window has been created")
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)
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)
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type Scene interface {
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Name() string
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}
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type SceneCreator interface {
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Create() error
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}
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type SceneAdvancer interface {
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Advance() error
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}
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type SceneDestroyer interface {
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Destroy() error
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}
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var windowState struct {
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var windowState struct {
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sdlWindow *sdl.Window
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sdlWindow *sdl.Window
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sdlGlContext sdl.GLContext
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sdlGlContext sdl.GLContext
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