51 lines
775 B
Go
51 lines
775 B
Go
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package platform
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import (
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"image/color"
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"unsafe"
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"github.com/veandco/go-sdl2/sdl"
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)
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type Texture struct {
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sdlTexture *sdl.Texture
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}
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func newTextureFromRgba(renderer *sdl.Renderer, colors []color.RGBA, width, height int) (*Texture, error) {
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surface, err := sdl.CreateRGBSurfaceFrom(
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unsafe.Pointer(&colors[0]),
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int32(width),
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int32(height),
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32,
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width*4,
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0x000000ff,
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0x0000ff00,
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0x00ff0000,
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0xff000000,
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)
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if err != nil {
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return nil, nil
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}
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sdlTexture, err := renderer.CreateTextureFromSurface(surface)
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if err != nil {
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surface.Free()
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}
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return &Texture{sdlTexture}, nil
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}
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func (t *Texture) Destroy() error {
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if t == nil {
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return nil
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}
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if err := t.sdlTexture.Destroy(); err != nil {
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return err
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}
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t.sdlTexture = nil
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return nil
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}
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