diff --git a/README.md b/README.md index fbe4022..5ac7dbc 100644 --- a/README.md +++ b/README.md @@ -1,9 +1,10 @@ # HLM2-Wad-Extract # This application is a tool to extract the asset data used in the newly released [Hotline Miami 2: Wrong -Humber](https://en.wikipedia.org/wiki/Hotline_Miami_2:_Wrong_Number) game. You can download or clone the latest version -from the [GitHub project page](https://github.com/FooSoft/hlm2-wad-extract). Although it was developed on Linux, it -should work fine on other platforms. +Humber](https://en.wikipedia.org/wiki/Hotline_Miami_2:_Wrong_Number) game. Although it was developed on Linux to run on +Linux, it should work on other platforms without problems. + +## Motivation ## After purchasing and thoroughly enjoying this title, I thought that I would like to listen to the excellent soundtrack while coding. I was slightly disappointed when I discovered that the music data was not simply included in the install @@ -11,7 +12,7 @@ directory as it was in the preceding game. Seeing as I had some free time, I de files myself out of the accompanying game WAD pack files. The file format turned out to be really simple and easy to understand, so I wrote a small Python utility to extract some or all of the game data. -## Usage Instructions ## +## Usage ## This script makes it trivial to extract game data from the WAD files shipped with the game (currently `hlm2_data_desktop.wad` and `hlm2_patch_desktop.wad`). These files can be found in the game install directory; on Linux @@ -43,3 +44,7 @@ $ ./parse.py --pattern "*.ogg" hlm2_data_desktop.wad While I expect this utility to be trivial for all to use, let me know if you encounter any difficulties or unexpected behavior. + +## License ## + +MIT